Dreadhalls (Oculus Quest) Revisited

Now available on Oculus Quest, players will witness some of their mind’s darkest thoughts as a fully wireless, room-scale horror experience provides seemingly endless creepy halls to explore. Dungeons and puzzles are haunted by mysterious and unexplained demonic presence taking various forms. And regardless if it’s broad daylight or the middle of the night, you will feel the dread and fright of what’s unseen and waiting to be found as you walk around your room within a place which really convinces you it is real and terrorizes your senses with alarm and alert.

Dreadhalls has two modes of movement; Lurking – and Sprinting! But now with Oculus Quest you can map out an empty room in your home and explore on foot, the real way! Gentle whispers and flickers tease and hint at the horrors which await discovery, and you don’t have any weapons – so keeping safe is a lot more of a harrowing event than in most video games.

Some side objectives include collecting gold, using lockpicks, reading scrabbled notes left behind by someone or something. The story mode of the game has a 3 hour completion time for players who are able to rush through everything. That being said, it will take bravery and nerves of steel to complete this game at all! If that wasn’t enough, there’s even a randomized mode which will provide near-endless opportunity to continue the creep show.

The asking price is cheap for this game, and it feels like nothing else you’ve experienced before. However, there’s a distinct feeling of missed opportunity with the lack of RPG elements as well as lack of real-time combat, magic, projectiles, and other first person staples of the game industry. There also seems to be a neglect on giving story / purpose to the overall mission of the player. For many this will be a satisfactory experience, but for the most hardcore gamers out there – it is merely a snack in between games.

That being said, it’s still worth a spin and the development team should be commended for achieving a uniquely high quality sense of presence in a believable but bizarre virtual reality game world. We look forward to seeing the future of their productions and hope they will expand into the role playing game genre as the Morrowind vibes were strong with this one.


Review Copy Info: A digital copy of this game was purchased by RealGamerNewZ for the purpose of this review.