Xbox Series X Features Confirmed by Phil Spencer, Head of Xbox @Microsoft (Official)

Confirmed: Xbox Series X has Ray Tracing, VRS, VRR, NVMe, Auto Low Latency, & More

Today we have been given further specifications of the next-gen Xbox Series X by Microsoft themselves. This news comes directly after a war on price has already begun between the two tech giants during which PS4 Pro is on sale (25% Off) and Xbox One X is on sale (40% Off) a skirmish which sets the tone for battle as Microsoft proves they are willing to eat more on hardware cost to gain monthly subscribers and heavy gamers who demand high specs.

To begin the revival of console wars, Xbox Series X ships with a 12 TFlop GPU by comparison to the rumored 9 TFlop GPU which PlayStation 5 houses. The cost to manufacture XSX is likely higher than that of the PS5 but their final retail price could both end up at $499 USD, the exact same price we predicted back in October, meaning PS4 can continue to be sold without too large of a price drop for a few years (long enough to surpass the PS2 as the highest selling console of all time).

However, this could also help Microsoft regain a lot of customers as they will be able to pitch the more powerful machine for the same cost, or even lower by gifting Xbox Game Pass, free games, controllers, and other bundles including even monthly financing payment options which Microsoft has utilized for Xbox One X.

Some of the features being confirmed here today are making wishes come true and were heavily rumored items going as far back as to the PlayStation 4, making Xbox Series X a stunning piece of hardware truly fine tuned to the requests of hardcore gamers.

In a Press Release on Xbox Wire (Official Microsoft PR Website), Phil Spencer has provided these wish features in the XSX. You can go see everything he had to say in 1000 words with some great insights into the design of the tech (source at the bottom).

Here’s our summary, and what excites us the most about XSX:

  • Next-Gen CPU: AMD Zen 2 based
    (more detail coming soon)
  • Next-Gen GPU: AMD RDNA 2 architecture (12 TFlops)
    (twice as powerful as Xbox One X, 8 times Xbox One)
    (more detail coming soon)
  • Variable Rate Shading (VRS):
    (GPU cycles uniformly to each pixel, stable frames at higher res)
  • Hardware-accelerated DirectX Raytracing
  • NVMe M.2 SSD Storage:
    (lightning fast solid state drive, blazing fast loading open worlds)
  • Quick Resume: Suspend multiple games at once, instant restore
  • Dynamic Latency Input (DLI): Everything from the Xbox controller to the wireless chip, IP protocol, and TV output have been synchronized promising a near-end to input lag.
  • HDMI 2.1 Innovations:
  • 120 Frames Per Second Support (for some resolutions)
  • 8K @ 60 Frames Per Second (in some games)
  • Variable Refresh Rate (VRR)
    (synchronizes the display’s refresh rate to the game’s)
  • ALLM (Auto Low Latency Mode)
    (allows Xbox Series X to automatically set TV to lowest latency)
  • Backwards Compatibility Program for Xbox One, 360, Xbox
  • Smart Delivery: Buy A Game Once, Own on XSX / Xbox One X or Xbox One console family. Third party publishers and devs have the option to opt into the program, Xbox Game Studios will be engaging the Smart Delivery deal for all first party games starting with Halo Infinite on Xbox Series X.
  • Update: Cyberpunk 2077 purchases on Xbox One / Xbox One X will grant an Xbox Series X version free through Smart Delivery.

Phil Spencer left on a final note highlighting three more important points for next-gen Xbox and we’re glad he did.

  • Xbox Game Pass: Continued Support for Xbox Game Studios first party games including Halo Infinite, at game’s launch day.
  • 15 Xbox Game Studios (first party)
  • Project xCloud Coming Soon (stream your Xbox games to mobile devices, web browsers, computers, laptops, and more)

“Xbox Series X represents that same commitment for players who want immediate immersion in games that also look and feel better than ever.

We can’t wait to share more details about the new Xbox with you in the coming months.” – Phil Spencer, Head of Xbox @ Microsoft

Price and Release Date remain unknown with a next-gen release window of ‘Holiday 2020’ set for now. Next-generation game consoles are able to brag about how their open worlds will become bigger and more detailed than ever. This is all made possible by the hardware upgrade this time around including full-fledged PC style CPU processors rather than giving only graphics power as previous consoles like PS4, Xbox 360, Xbox One, and PS3 had. This move from console manufacturers will also improve PC Gaming as the industry produces larger and larger projects which are seen as commercially viable, further evolving the technology behind it.

Insiders at Microsoft are calling it ‘HERO’.

[Source: Xbox Wire, Microsoft PR]

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