Over the weekend I was fortunate enough to get my hands on Tales From The Borderlands for Xbox One thanks to our PR contact at Telltale Games. I was quite excited to get my hands on this game, as I have played all of the previous Borderlands games and I enjoyed playing through The Walking Dead from Telltale Games as well. While you don’t need any prior knowledge of the previous Borderlands games, it doesn’t hurt to have played them before. All the hilarious dialogue and quirky Borderlands moments still come out, even though you aren’t going around guns blazing this time.

In this story-based game players experience an intertwining tale told of Rhys and Fiona’s perspectives during a set of distinctive events that take place within the Borderlands universe. Rhys is a current employer at Hyperion and is in the midst of getting a promotion to find out that he’s been screwed over by his arch nemesis, Hugo P. Vasquez. Rhys then learns of plan that Hugo has set in place to obtain a Vault Key from a man named August in Pandora. From then on where the story goes is completely up to you. Just like any other TellTale game, your decisions change how the story plays out. Whether you want Rhys to become a murderer or  a fast talking con man, it’s completely in your hands.

Fiona, on the other hand, is already a thief and a con artist. She grew up with much of nothing along side her sister Sasha, always scavenging for every little bit of money they could find. Both eventually becoming thieves and are taken in by a con man by the name of Felix. Fiona’s role in this story is that she is…… well I don’t want to give you all the fun details. Anyhow, she and Rhys end up crossing paths inadvertently creating the chaos of the story. Fiona’s side of the story can be played out in different ways as well. How she is perceived by other characters depends entirely on who you want her to be.

My time spent in Pandora was most pleasant and quite entertaining. The conversations among the characters had me laughing hard here and there throughout the game. Graphically, the game looks very good. While there are some occasional frame rate issues during the cut scenes, it isn’t enough to be bothersome, but it is visible. The currency system in the game is a little lackluster and seemed a bit pointless for the things you can purchase. It’s entirely possible that the money will play a bigger role in future episodes, but for a first episode the player would apparently need to appreciate the cinematic gameplay style of the installment more in respect to this mechanic’s delayed effect.

I would highly recommend this game if you are looking for humor, a fun story, and of course if you love Borderlands. Telltale does a great job as always with the story-line and character interactions to warrant purchasing this game! The play-through time for me was roughly 2 1/2 to 3 hours but, was well worth the time spent.

Final Verdict:

If you love playing through the Borderlands series on PS3, Xbox 360, and PC, then you’ll definitely enjoy playing through this game and being around some of the funniest / fan-favorite characters from the BL Universe. For weekend warriors or totally new players to the franchise, this is a chance to meet the interesting cast behind all the shooting and hear their stories and learn about the notorious Handsome Jack. While there are a few questionable areas in this game, it is still overall a solid, fun, and entertaining title which leaves room for improvement in a second episode.

Official Trailer:

Behind The Scenes:

Overall Score: 8/10

RGN Rating: Silver Game

Developer: Telltale Games

Publisher: Telltale Games

Available On: Xbox One, PlayStation 4, Windows PC, Mac, PS3, PlayStation Vita, Xbox 360

Played On: Xbox One

Review Copy Info: A digital copy of this game was provided to RealGamerNewz by the publisher for the purpose of this Review.

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Wes Wall on 20141201 and was last modified on 20141201 .