Finding Teddy is a point and click adventure game designed for mobile platforms and reworked for computer gamers as well. Finding Teddy stars a little girl’s journey through a world in her wardrobe to find her lost teddy bear (the namesake of the title).

Gameplay: Finding Teddy in its roots is a classic point and click similar to older titles like Monkey Island, following a third person exploration mechanic centered around item collection and puzzle solving. Throughout the journey of our young protagonist, you will explore interesting new locations, meet interesting creatures, whether hostile or friendly. Your decisions in Finding Teddy however, unlike other point and clicks, effect the gameplay as clicking on a creature without the proper item or at an incorrect time can cause the death of the protagonist. This game design choice gives the game depth and makes the game feel like the deep point and clicks of yesteryear. Movement is achieved by clicking on the screen, but you can “run” by double clicking where you wish to go, which speeds up the flow of gameplay. The only gripe with the players might have with the gameplay is that the hint system to the game is sound-based and can occasionally be missed, thankfully this doesn’t take much away from the overall experience though.

Graphics / Music: Finding Teddy seems to fall into the trend of the 16 bit pixel design that is currently popular in indie games, which to me causes no problem as a fan of the 8 and 16 bit era. The graphics are colorful, and make the pixel design look natural as each individual pixel comes together to portray the image on-screen and even make the background and foreground pop out to look almost 3 dimensional. As for the music and sounds, they play an extremely large role in Finding Teddy. Music and sounds often cue you into if you have done something correctly or if you are in the right place. The music, as well as being a large part of the game, is very beautiful and catchy and the developers clearly wish to share the music. With the purchase of the game, players will receive a copy of the OST, something that really sweetens the deal.

Online Capabilities: Finding Teddy, as a point and click game does not feature any multiplayer features, but the Steam version (on Windows / Mac / Linux platforms) features achievements and trading cards.

Replay Value: Finding Teddy offers multiple endings in both the starter game and “New Game+”, where the protagonist is put in color and can get the “Tarant Mask”, which allows the player to see fireflies. However, these replay features are exclusive to computer-based versions of the game and not their mobile counterparts.

Final Verdict:

Overall, Finding Teddy is a fantastic game that impresses me and despite its few flaws, defends the developer’s bold statement of Finding Teddy being “the revival of point and click”. On your adventure to find the teddy bear that the little girl loves, you will find yourself engaged in a bold environment and a fun adventure that will have you coming back for more. Finding Teddy is highly recommended for anyone who loves point and click games, and is well deserving of a Gold Game distinction here at RGN.

Official Trailer:

Overall Score: 9 / 10

RGN Rating: Gold Game

Developer: LookAtMyGames

Publisher: Plug In Digital

Available On: PC | Mac OS X | Linux | iOS | Android | WP8

Played On: Windows PC

Review Info: A digital copy of this game was provided to RealGamerNewz by the Publisher for the purpose of this review.

(Bonus: Score Breakdown)

  • Gameplay- 26/30
  • Graphics/Sound – 9/10
  • Online Capabilities – not applicable
  • Replay Value- 10/10
  • Overall- 45/50, a 90%

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Matthew Dokurno on 20140202 and was last modified on 20140202 .