Citadels is a video game from publisher bitComposer and developer Games Distillery based on the world of King Arthur and all that comes with it. However, in Citadels it even gets down to details such as economy and resources. In this second part to the Making of Citadels developer diary released today by publisher bitComposer, Jürgen Reusswig the founder of Games Distillery speaks about the construction of your own castles in Citadels.

The defenses in the game are discussed, Citadels is a game of kill or be killed, so when building a Castle it’s all about taking a strategic choke-hold over the map. Hardcore real-time strategists will know this raw gameplay element very well. Citadels has brought realistic graphics and ease of play to the genre, allowing even newcomers to enjoy. Citadels releases this July for PC and even adds the element of deciding between good and evil to your play! Stay tuned for more about Citadels from and enjoy the following official screenshots below released by bitComposer and Games Distillery alongside this developer diary:

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20130713 and was last modified on 20150321 .