Tag Archives: Boody Bandit

Prestigious Racing Wheel Accessory company Fanatec has announced the Formula Carbon Rim

With a to-be-announced release date pending and a $249.99 price tag on its head, the following images have been released this morning by respected Racing niche publication Inside Sim Racing. Prestigious Racing Wheel Accessory company Fanatec has announced the Formula Carbon Rim today for their Clubsport Wheel and will run racers a good chunk of change. Take a look and let us know what you think, are you the type to accessorize to the max – or would you rather spend your money on games?

[Some Info Sourced: Inside Sim Racing]

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Louis Thompson on 20140509 and was last modified on 20140509 .

VRC 1000 – Virtual Racing Chair Review

The Quest:

Since the first time I used a steering wheel for a racing game I instantly became a racing fanatic and far and away it became my favorite genre for gaming. No other gaming peripheral has ever offered me the level of immersion that a good FFB (Force Feedback) wheel does while playing any game. The only problem I encountered once I purchased my first wheel was what to mount it to. I went the normal route of using a desk which was okay for a little while but shortly after I wanted something that added a more visceral racing feel. Then the search to find the best way to mount my wheel began.

Over the years I have tried everything from DIY rigs to manufactured ones I ordered online. The problem I ran into was most DIY rigs I built were too bulky, heavy, and not very attractive (WAF – wife acceptance factor is extremely important to the sanctity of an any relationship, especially mine). Most of the manufactured rigs I purchased lacked flexibility, compatibility, adjustments, stability, and had various other shortcomings I could not deal with like a center post, cheap seats which became uncomfortable for extended gaming sessions, fasteners that cause visual imperfections on the chassis. The other big drawback is the lack of choices living in the States (USA). Most top quality rig manufacturers are over seas and the shipping cost to America can run nearly as much as the rig themselves.

In walks Carriage Works VRC 1000 – Virtual Racing Chair

A few months back I was going to pull the trigger on yet another rig from Europe to replace the current DIY rig I was using. The night I was about to place my order for this model overseas, I stumbled across, literally by accident, a rig built and manufactured here in America from a company called Carriage Works. They specialize in building car parts, grilles, rims, etc.

At first glance I thought this rig I stumbled across on this site was custom order only and not something I could readily order and receive in a week or two. Besides I had questions that I needed answered before placing an order to begin with so I contacted Carriage Works via email to inquire about this rig of theirs. I needed to know about its compatibility with my current hardware, the Thrustmaster T500 RS and more importantly the Fanatec CSR Elite Wheel which was brand new wheel to the market at the time I was going to place an order for this rig.

Matt Cunningham, lead designer of the VRC 1000, contacted me himself directly and informed me that their rig was not yet designed to accommodate the Fanatec line of wheels. He extended me the option to send my wheel to Carriage Works so they could take the needed measurements and laser cut their wheel deck to accommodate Fanatec products. They also did the same for the Thrustmaster T500 RS and TH8 shifter for this series wheel. I sent them the wheel and Matt kept me in the loop every step of the way. Sending me pictures and updating me on future accessories they have on the design table. Matt was as passionate and excited about designing this rig as most gamers would be to use it.

Initial thoughts:

Usually I feel like a kid on Christmas morning when waiting the arrival of a new product to enhance my gaming experience, but after having already having exhausted several rigs in the past, my anticipation was even keel at best. Even though a couple of the previous rigs I tried would have pleased most users, I personally ended up disappointed over time with the functionality, durability and comfort for long gaming sessions. So when the UPS truck pulled up to my door I was definitely intrigued but not overly excited. The VRC 1000 arrived in 3 large boxes. The largest and heaviest box was the rig itself with the parts to fasten it together. Here’s what you’ll find in the boxes:

  • Box 1 (Largest and heaviest box) – VRC 1000 Frame (practically assembled), Shifter Mount, Fasteners (nuts, bolts, etc) and the instructions to assemble the rig, seat and LCD stand.
  • Box 2 – Racing Seat (color depending on which you choose)
  • Box 3 – LCD Stand (optional)

Assembling the Rig:

Carriage Works might possibly be the best company I have ever dealt with when it comes to instructions and ease of assembly. They not only include an easy to follow step by step manual with colored pictures, but they also include a DVD that has an assembly video. How cool is that?

All the fasteners came in separate labeled bags for each part of the assembly stage which made it that much easier to get through the assembly process. There was nothing difficult about assembling this rig. I put together by myself in roughly 20 minutes but I do recommend having someone around to help mount the seat. I have assembled dozens of devices similar to this over the years so it wasn’t too difficult to figure a quick solution to mounting the seat by myself but I recommend, as does Carriage Works themselves, having someone around to lend a hand. So grab a friend or family member to be on the ready when it comes time to mount the seat.


This is where this rig really shines. Nearly every thing on this rig is adjustable. The seat sliders forward, back and tilts. It also allows for the three different height settings when attaching it to the seat to the rig during assembly. The front of the frame (yoke), which affects the height of the wheel base, can be set to varying degrees heights using the aluminum adjustment bars on each side of the rig. This adds a lot of versatility to find just the right height you prefer you wheel to be set. The wheel deck (bracket assembly the wheel is attached too) can be tilted up and down and also gives you the ability to move the wheel closer to you with a dual tier deck brackets plates and tensions knows under the wheel deck. The pedal plate (gas, brake and clutch pedals are attached) can be moved towards and away from you with tension knobs attached to the bottom of the front sides of the rig pedal plate. The only thing on this rig that is not adjustable is the shifter mount which is not a problem for me personally. I am 5’ 10” and this rig fits me like a glove.

As a result of all of these adjustability, my initial impressions were this is one of the most well thought out engineered rig I have yet to use. I found the sweet spot for me with in minutes of sitting in the rig for the first time by using the plethora of adjustments the VRC 1000 offer the user. About the only complaint I have, and it’s a small one, but I could see it affecting taller users, is the height of the pedal plate to the bend of the yoke frame height on the front of the rig. Initially I had my pedal plate set as far forward as it will go and my toes barely clear the bended 1 3/4” tubing of the front of the yoke itself.

Time to turn some laps:

Okay it’s here, it’s assembled, my hardware is mounted, all the adjustments are to my liking and it’s time to take this baby out for a test drive. From the minute I sat on the seat and grabbed on to the wheel, I felt like I was sitting in a car and almost forget I was actually in my gaming room itself. The level of immersion I felt from the minute I sat in this rig and completed my first initial lap I was in sim racing Nirvana. I knew this was money well spent and that Carriage Works created a rig that would be the centerpiece of my gaming room for many years to come. Seriously, once I found a good seating position and mounted my steering wheel, pedals, and gear shift, I completely blocked out my surroundings and I was only fixated on the screens (triple panel display) and trying to improve my lap times and cross the finish line first.


  • Build quality – built like a tank with almost no wobble at all
  • Appearance – elegant powder coat finish, looks like racing art
  • Adjustability – This rig offers a plethora of adjustments


  • Can’t rake pedals
  • Shifter arm not adjustable
  • Price – but you get what you pay for and this is money WELL SPENT  for any serious racing fan

Final Verdict:

Bottom line, if you are a fan of racing games, you want a VRC 1000. This rig is the absolute best option at this price point and no other rig offers the same level of comfort, versatility and build quality. Yes, there are cheaper alternatives available, but no other option comes close to the VRC 1000 . It is in a league of it’s own and I doubt it will ever be outdone in it’s price point. If you’re serious about your racing immersion, you owe it to yourself to invest in the VRC 1000

Overall Score: 9.5 out of 10

RGN Rating: Platinum Device

Manufacturer: Carriage Works Accessories Inc.

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Brian R on 20131209 and was last modified on 20140211 .

Using Xbox ONE w/ Kinect = Nightmare

As I sit here and read on Forbes (1 hour before this post was published) “Xbox ONE OS Has Problems” and Microsoft assuring the gamer public (many of whom have still never put their hands on the console) – I realize that many of you have absolutely no idea how f*$^#d xbl is right now. Sony is literally burying Microsoft with PlayStation Network over Xbox Live. Allow me to explain how using Xbox ONE with Kinect is a complete nightmare and utter failure in programming / design. With recent promises from Microsoft that XBL will “get better and better” and so many gamers not bothering to buy an Xbox ONE I felt the need to address this and put it out there.

Voice messaging does t work. Friends online notifications don’t work. Friends list is a disorganized mess. Kinect is a total hit or miss. When my son and I were playing Killer Instinct he was signed in as the dominant XBL account. When I told him an Xbox voice command it overrode him being number one and made me number one. He literally was signed out and had to sign back in. When I had a hiccup with my internet connection all of the tiles went down on the Xbox ONE’s User Interface.

It took me a few reboots of the modem and rebooting the X1 multiple times to get the connection re-established and that’s just to get the tiles working again so the User Interface actually functioned and I could play my games. It’s like they are watching us so closely for every little thing. If my friends sign into Xbox Live it doesn’t let me know. The only way I can see if they’re on is constantly checking my friends list.

Partying up with people is a hassle now too. The whole UI needs serious tweaking and it needed it like last month. This console was nowhere near ready for the 2013 launch Microsoft has just rushed it into. When you are in a game and launch Skype or Internet Explorer it’s worse than a nightmare trying to return to full-screen with the game only. The UI has a learning curve that shouldn’t even exist after we’ve been marketed a lie about the Kinect and ONE interface being incredibly smooth, and yet here it is a pile of bricks falling on your head every time you want to do even the most basic of actions. The system should be user friendly and it’s not. By comparison, using the PS4 is so easy it’s a joke. An 8 yea old or an 80 year old could figure it out because it’s so accessible. If it wasn’t for Killer Instinct I would’ve already disconnected the Xbox ONE system from my TV. Does Microsoft even care? If so, why did they release it in this almost unplayable condition.

Oh and what is the point of having Internet Explorer if you can’t use a mouse and keyboard? Voice commands are way too limited to browse the net with. The X1 UI is nowhere near advanced enough to have the voice be implemented for everything. The commercials are like sci-fi compared to the sad reality.

I can’t even imagine what a person who has no interest in gaming and buys this console for a multimedia device feels like dealing with the amount of B.S. they will have to learn just to use its basic functions. For people like us its annoying, and we’re tech-savvy. I can’t imagine if say, my in-laws got one. I think it’s going to take at the very least a full year before this console even resembles the pretend fantasy Microsoft tries to pull off in those commercials that are out right now advertising how easy it is to use the X1 UI with Kinect. The X1 gets distracted when the person who is signed in says anything resembling a command. I could go on for days and I only spend small amounts of time in the UI, I play GAMES on my game consoles.

Xbox ONE will take even more getting used to for those that are not very familiar with Windows 8 or the Xbox Live interface. Microsoft should be called out for their fantasy commercials, they are literally false advertising this device.

Does voice communication work? Yup nearly flawless. All the time? Hell no. It’s a hit or miss with a terrible ratio of ‘miss’ being obviously way more often than hit. Basic commands like “home” and “off” do good but that’s about it. Oh and don’t forget it’s slower with some things than you would think it should be. Some actions take multiple commands and even verification like “are you sure this is what you want?” to which you must say “yes” if so or “no” or “Xbox home”.


Bottom line; MS designed the X1 this way for one reason only. It’s a great marketing device but I guarantee most, and I mean a high percentage being an Xbox owner with 90% of my gaming, won’t use the voice commands after a couple of weeks because they’ll just be too frustrated. The controller does nearly  everything faster and the UI makes it a chore to go around the Kinect’s fully integrated madness.

I honestly see no reason at all for choosing voice commands over controller inputs. Controller input commands always work and you don’t have to tell people to be quiet or turn down the sound in your room. It’s just a silly design built only as a gimmick to try and get people to buy into the fantasy. This system is geared mainly for North America and maybe Europe, but in most other places this console’s design is completely inappropriate and might not even work. I honestly think MS is going to get completely steam-rolled worldwide by Sony and I’m not necessarily happy about it. I don’t want to see a monopoly form but MS is 2 years too late with this all-in-one concept. Sorry guys, I have a smartphone for that and last time I checked everybody in this country has either a computer, laptop, smartphone, or combination of the three.

Talk about irony, EDGE Magazine is the only major publication that had the guts to speak on this but they are basically showing you that this isn’t just one man’s rant. This is a real industry problem for Xbox gamers and Microsoft overall. if major press like EDGE agrees 110 f*$^@ng percent, then clearly the X1 UI is a nearly useless and completely infuriating mess.

At least Snoopy and Jayceon are having fun though, that’s what matters right? Right!?


Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Brian R on 20131203 and was last modified on 20131204 .

1440P HD Footage of Project C.A.R.S. Emerges – Are Other Racers In Trouble?

Is every other racing game in trouble? Perhaps… Project C.A.R.S. has had a 1440P HD video (notice, that’s beyond 1080P considerably) emerge for it and the video basically speaks for itself. Boody Bandit from RGN Podcast, wherever you are out there, this footage should make you proud or at least interested.

*Editor’s Note: YouTube does not support Embedding beyond 1080P HD. Press play to see it in 1080P HD or press the Gear Box and switch to 1440P HD setting to see beyond that. You’ll also need a monitor that can support high resolutions to be able to view this video correctly beyond 1080P HD.

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20131006 and was last modified on 20131006 .

Rumor: Call of Duty: Black Ops 2 in November (Or is it Iron Wolf?)

More rumors must be discussed as reports have come in that a retailer has listed Call of Duty: Black Ops 2 (first broke by HipHopGamer of HipHopGamerShow.com) in their pre-order section. This could be a case of the retailer in question jumping the gun on displaying this year’s COD release (which has already been announced by Activision but with basically no details given officially at the time of this post), or it could be an error on the retailer’s part.

Judge for yourself, however there has also been heavy rumors about this year’s game being named Call of Duty: Iron Wolf. This could be a fan fiction that rumor mills are being hopeful with or it’s the real deal. Supposedly people have been spotted playing it on Xbox Live already. But as always, time will tell the truth to these rumors.

[DefaultPrime via GameGrep]

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20120303 and was last modified on 20120424 .

Rumor: Xbox ‘Live TV’ Project Cancelled

You may or may not have heard about the project currently known as Live TV to the gaming community. This feature was announced at the Microsoft E3 2011 Press Conference and according to ongoing reports was originally planned to resemble something beyond the Netflix/Hulu setup to compete with something even more sophisticated – offerings we see from cable providers.

All of this was in the process of being added to Xbox Live with most speculation and rumor hinting at an eventual increased cost for higher-grade membership of Xbox Live that would allow access. In other words, if you want to watch – you would have to upgrade your account and pay extra  at some point for a higher status (Diamond was a nickname among speculators), if not then you would presumably have the option to remain a Gold member.

According to the latest info surrounding this undertaking, which had Microsoft execs talking shop with the likes of HBO to make headlines, the entire project may have been cancelled for the time being. Royalty costs of digital streaming have still been in a transitional stage but we are starting to see owners of digital content value their intellectual properties more than before.

Netflix and Hulu are feeling the crunch and that’s why Netflix has been having to explain itself to customers about increasing fees and decreasing selection while Hulu seemingly planned ahead for this cost increase by leaving advertisements in to help cover content costs. Is it possible this is happening because of an upcoming shift to new hardware – or is does Microsoft believe it’s just too expensive for Xbox Live consumers during the global financial crisis? Only time will tell.

Thanks to VGP via GameGrep for advancements on this ongoing rumor.

Update: As far as we know this shouldn’t have any long-term effects on the YouTube/Bing Voice portions of Live TV.

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20120222 and was last modified on 20120222 .

Call of Duty is the Most Broken Multiplayer Out: 76 Killstreak in 60 Seconds Video

FPSWin reports on an informative video surfacing from the YouTube Call of Duty community. Many hardcore gamers in the FPS genre have noticed for a long time now that the COD series is becoming, or to some extent has always been, a truly watered down formula. The main purpose of this video, which was created by iFen0m, is to show the broken down map design found in the latest COD game, Modern Warfare 3. Check out the video for yourself. Be on the lookout for more from our own RealGamerNewz archives soon!

via FPSWin

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20111223 and was last modified on 20111223 .