When a headline, flagship title like SimCity fails to keep fans happy we can only expect the publisher and developer to jump to their guns and hammer down any form of disappointment possibly inflicted on the career record of said IP. That’s not what we are getting with this one. The online-only DRM mixed with a failure to anticipate that, gee I don’t know people would actually buy the game, brought the title’s launch to a standstill.
The servers were instantly overloaded causing a mad rush for EA to fix the completely broken and unplayable game which still seems to be going on to this day as entire fan-sites and communities created for the game are still complaining about problems connecting. EA has also had to cancel any plans for console release as well as tell promoters to stop advertising their game. Imagine that, too many players and they want to stop the sales. This is backwards people.
With the new announcements that Maxis and EA will give away a free game to players who purchased the title, many just want to play the SimCity game they paid for without such a hassle. In return for forgiveness of all this drama most fans just want to see the game playable offline. After all, SimCity was traditionally a primarily single player experience until the excuse for social networking was stretched into a 24/7 thing. Sure, SimCity’s new online features add to and enhance the gameplay in exciting ways, but important enough to be mandatory 24/7 or else you can’t play the game? That’s extremely debatable, to say the least.
Maxis was also quoted as saying they will consider “someday” releasing an offline-only patch to the game so the single player can be played properly without a connection to EA’s clogged up servers. They are saying that this is to try and earn back the trust of their fans. Somehow I think leaving gamers who just paid way more than ten gallons of gas for SimCity at the mercy of a skeptical budget committee and damage control team’s performance when they could just immediately remedy the situation is not deserving of trust at all.
The size of the cities in the game are also going to be increased “someday” if you believe Maxis and EA still during all this mayhem. More and more games are destined to try and make their online features appear constantly necessary in order to get away with always-online DRM in their titles, even though it’s proven DRM won’t stop the piracy it claims to be after. As big-time fans, we here at RealGamerNewz.com are sad to see SimCity on the list of titles that this shameful corporate practice is effecting. As for the early adopters, they are not giving up without a fight.
Fans have turned to their last resort by starting a petition against “always-on” DRM. Sign it if you would like to join the 60,599 supporters (at the time of this post) that have already stood up to EA and Maxis for their crimes against gaming. You can also read their stories and get the human element to why this is still an issue for so many people worldwide.
We’d like to re-iterate once more that we are fans of the series, the new title looks extremely enticing, and we support the petition against EA as well as implore Maxis to try and get the always-online DRM removed from their title as quickly as possible rather than arbitrarily “someday” which will likely be too late for most gamers to care. We will keep you updated to any forward moving progress as this issue continues to develop.
Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20130312 and was last modified on 20130312 .