As Infinity Ward has been criticized in the past for capitalizing on tragic events like the Australia Forest Fires, only to turn around and apologize plus launch a large scale charity project supported in a small way by micro-transactions. Well, take this example of today’s update bringing in “Giant Infection” mode AKA Ground War Infected with 48 players and only 1 can survive as the ultimate winner, if they dare.
RealGamerNewZ Editor-In-Chief and GamersPrey joined up to try the new Giant Infection mode this morning and had some funny experiences in the game as zombies resort to group text chats to team up against the survivors. GamersPrey ended up being the final survivor and won the round in an epic showdown that had others fuming with some hilarious action to be seen there. But that’s not all the newest patch has provided gamers with.
We all know next-generation consoles will be expensive to produce, and although they may only rise in cost by $100 USD (from PS4’s $399 to PS5’s expected $499), Sony may also be taking a loss on top of that, meaning its cost to manufacture at launch could be somewhere around $699 per unit. This is a throwback to the old days in which Xbox 360 launched at a $300 loss and PlayStation 3 shocked the world with the $599 price point during US Recession only to reveal the cost to produce started out between $999 to $1099 per unit.
Of course, costs go down over time, but in order to provide the quality product that users expect with PlayStation 5, Sony has taken it upon themselves to aim higher. That strategy was not cheap either. Sony representatives in a recent interview confirmed that the majority of the parts needed for PS5 have all been secured and noted that the cost of each part has exponentially higher than usual rates for launch units, citing such devices as Samsung’s upcoming S20, S20+, and S20 Ultra (LTE and 5G variants), as competitors for parts and production space in the few plants capable of the output PlayStation 5 will require.