Tag Archives: eidos montreal

Square Enix financial reports predict significant revenue increase via 2019 Marvel’s The Avengers game

In part of a financial forecast made by Square Enix regarding Fiscal Year 2019 and 2020 the release date of an unnamed major video game was cited to investors as a large boost for market performance at Square Enix. Fans who follow the game industry have already been gathering hints about the upcoming Marvel’s The Avengers video game by Crystal Dynamics and Eidos Montreal since it was announced by Square Enix in the beginning of 2017. The reports suggest it’s a safe bet that the game will see a heavy marketing push and could also be likely to release this year.

Continue reading Square Enix financial reports predict significant revenue increase via 2019 Marvel’s The Avengers game

Hitman Go – Review

Hitman Go is a strategy/puzzle game set in the Hitman Universe from Eidos Montreal and Square Enix. The game takes our favorite anti-hero Agent 47 and places him into levels that are board games with each level being inspired by a mission from the main Hitman series. The game’s introductory levels show you the ropes to Hitman Go’s control scheme and game mechanics. The player must guide Agent 47 from the beginning of the each game board to the end all the while dodging guards and other enemies who when they see him will end the game.

The game is very easy at first but ramps up in difficulty and challenge as you will have to dodge multiple guards, use objects in the game world to distract or avoid them all the while watching the number of moves you us as well as obtain briefcases which will help you unlock more levels. When the player ends each level they are rewarded with coins that are engraved with the Agent 47’s seal. The more the player earns the more boards they can unlock. The only thing that may aggravate some players is that when they do finally unlock all of the levels in the game there are DLC game boards to purchase and the game is already $4.99 on the iOS and Google Play Store.

The smooth touch screen controls will keep the player in control of the Hitman’s movements on the board with no lag or accidental movements as your screen is locked during play. When the players find items they can use on the board to distract enemies they will prompted to use the item immediately within a certain area before making his next move. There are even areas on the board that will allow the Hitman to change his outfit to blend in with the characters on the board, transport himself across the board via a trapdoor and other signature movements from the series to spice up the game play.

Enemies will have different patrol routes in which they move and some will stay on their post. The player must make sure he does not move into the enemies’ line of sight or the player will lose the level. The game gives players enough challenge and will keep them playing to use less moves and complete the challenges to keep unlocking the levels in each game board. Hitman Go is very fun to play in short burst or long playthroughs and it’s very addictive; gamers may clear an entire board before realizing hours have flown by in the process.

There are puzzle and strategy games out there that will show you how to clear their levels/stages, or in some cases even do it for you and Hitman Go isn’t one of those and doesn’t. Hitman Go requires the player to think on their feet to advance to the next level. The omission of those hint type features makes Hitman Go stand out because it believes in its player and doesn’t want to hold their hand to beat any of the levels in the game, which is a bold move by the team at Eidos Montreal.

The graphics in Hitman Go are very clean yet sleek, gamers will feel the entire scope of Agent 47’s world all around them in each game board. The music and sound effects add an atmospheric effect to the puzzle action and will even hype players up at certain moments while clearing a board. The simplicity in the character and level design makes each level feel like part of a bigger, overarching world as they are in Hitman proper. If you are looking for a puzzle title that is great to play and embodies everything about Hitman this is the game for you. Hitman Go also has maintained if not surpassed the quality of the version of the game that we here at RGN demoed at Pax East this past April and truly lives up to the Hitman Legacy.  The game is polished and one of the best mobile games that have came out this year and is truly worth its price tag.

Final Verdict

Hitman Go is one of the best puzzle games that has ever been released and that is saying something coming from a licensed game. This title takes everything fans loved about the Hitman series and has fully translated it into a fresh and riveting experience from start to finish. The only strike against this game is the fact that there are in-app purchases for more game boards, but at the same time players still get a full gaming experience when they initially purchase the game for $5. Hitman Go is still a stellar title; a truly great game for puzzle fans and fans of the Hitman series alike.

Official Trailer:

Overall Score: 9.0 / 10

RGN Rating : Gold Game

Developer Edios Montreal

Publisher: Square Enix

Available On: IOS | Android

Played On: Android

Review Copy Info: A digital copy of this game was purchased by RealGamerNewz for the purpose of this Review.

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by DJ Killzown Jones on 20140807 and was last modified on 20140807 .

Thief Post-Mortem Review

Thief is a complete disgrace to a long-lasting series which many (including myself) considered a unique and fun classic title of the past. Growing up with PC Gaming and Console gaming, and watching the industry evolve from the Nintendo NES to the Xbox Original (which I played Thief’s first entry on) was an incredible experience. Back then, it seemed like even the crappiest of games had something to add to the business of creating these interactive experiences we all spent so much of our time inhabiting. Thief was one of those games that had a very unique feel to it despite lots of similarities to games that already existed. It had a signature feel that you probably won’t get, even by replaying the original on its intended hardware. Nostalgia is a double edged sword. People think they can go back in time and relive the classics just because a remake, reboot, or remaster is released. Unfortunately many times this is not true.

If you’re wondering why I’m doing a post-mortem review on a game like this, part of the reason is because when it first came out I couldn’t bare to write about a masterpiece from my teen years being dragged through a field of thorns and left to die in the sahara heat. Thief is a corpse of a former great franchise which is no longer with us. For some odd reason, Eidos Montreal and Square Enix have saw fit to bring that corpse out from under its grave and prance it around like in Weekend at Bernie’s, only this time the joke’s on them.

Thief’s artificial intelligence is completely bonkers. Enemies magically see you even with their back turned to you just because you stepped out of the light, but the levels are designed so that there’s often no other way. The first person view of this game is pretty offensive, since the original could be played in third person and in fact was a lot better that way. The new version is like guesswork, and controls / hit detection are so bad that Epic Games should probably sue Square Enix for slandering Unreal Engine.

There’s no freedom at all to this game. It feels like one long tutorial from hell. Playing Thief is essentially participating in the most dirty of activities and never getting that payoff in the end which you first arrived for. You’ll always walk away regretful and ticked off. Yep, this is going to be one of those reviews where readers scroll to the bottom really fast to view just how low the score ended up and then come back to the text with a huge grin because the internet feeds off of negativity. But know that I’m not smiling. As mentioned earlier, this game is a disgrace to the millions of fans who made this franchise what it is today.

Final Verdict:

In the end, it’s almost depressing that this game was allowed to release. The best thing I can say about Corridor Simulator 2014, sorry I mean “Thief 2014” is that it’s playable. But if you played the original, you’ll know pretty quickly this game is a bastard child. If you are reading this Review and haven’t played the game yet, don’t do it. You’ll be extremely disappointed even if you don’t have to pay money for it. Nicolas Cantin is credited for directing this title and if I was him I would not have stuck around to let my name get slapped on this steaming heap. Sure, others may tell you that the game isn’t all that bad and that I’m overreacting – but this is basically the most sloppy recreation of a video game in a long time and looks like something the Unreal Engine modding community could have trumped with their eyes closed. Stay far, far away from this game and instead preserve the fond memories you have of the original by just letting Thief go.

Official Trailer:

Overall Score: 3 / 10

RGN Rating: Below Bronze

Developer: Eidos Montreal

Publisher: Square Enix

Available Now On: GamersGate (PC)

Also Available On: PS4 | XO | PS3 | 360

Played On: Windows PC

Review Copy Info: A digital copy of this game was provided to RealGamerNewz by the vendor for the purpose of this Review.

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20140724 and was last modified on 20140724 .

New Deus Ex Will Have Multiplayer – PS4, Xbox One, PC [HD 1080P Videocast]

The following Full 1080P High Definition Videocast discusses the upcoming next-generation Deus Ex game being published by Square Enix and developed by Eidos Montreal for the Sony PlayStation 4, Microsoft Xbox One, and Windows PC platforms. More info on this subject will be posted as it becomes available.

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by RGN Community on 20140407 and was last modified on 20140407 .

Thief – Lockdown Mission Playthrough [HD 1080P]

The Lockdown Mission Playthrough of Thief is presented below in Full 1080P High Definition.

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Louis Thompson on 20140215 and was last modified on 20140215 .

Thief PC Requirements Revealed By Square Enix And Eidos Montreal

Square Enix and Eidos Montreal have announced that they’ve been working with AMD directly in order to get the Unreal Engine 3 to work better with the Radeon line of graphics cards for their upcoming reboot of the Thief franchise which releases in North America on February 25, 2014 in Australia on February 27, 2014, and in Europe on February 28, 2014.

Discounted Pre-Orders Now Available Here

The game will of course also work with GeForce cards from NVidia and gamers will also have the chance to play on PS3, Xbox 360, PlayStation 4, and Xbox ONE upon release in addition to the Windows PC platform. The following minimum and recommended specs have been released for the game below.

Minimum Specs

  • OS: Windows Vista with platform update
  • CPU: High-performance dual core CPU or quad core CPU
  • RAM: 4 GB
  • Graphics Card: AMD Radeon 4800 series / Nvidia GTS 250
  • DirectX: DirectX 10
  • HDD/SSD: 20 GB

Recommended Specs

  • OS: Windows 7 or 8
  • CPU: AMD FX 8000 series or better / Intel i7 Quad Core CPU
  • RAM: 4+ GB
  • Graphics Card: AMD Radeon HD / R9 series or better / Nvidia GTX 660 series or better
  • DirectX: DirectX 11
  • HDD/SSD: 20 GB

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20140120 and was last modified on 20140120 .

Hitman Ain’t Dead Yet…

Recently reports were circulating that a next-generation edition of the Hitman series was being cancelled by Square Enix as per LinkedIn Resume accounts of certain employee accounts in the developer world citing a change from one such title to a mobile title instead. With the worry that there will be too much of a negative down-spin on the company’s image and a settling down of hype for the next Hitman title, Square Enix has decided to kill those rumors right here and now.

A statement was released by Square Enix basically explaining what reporters had scrupulously noticed taking place with the resumes of devs on LinkedIn who were thought to be working on a next-gen Hitman title. These employees work at Eidos Montreal and Square Enix has stated that they are working on high-end mobile titles, some of which are in fact related to the Hitman franchise. S.E. also went on to notify gamers that they can expect a fresh and new installment of the Hitman series to arrive on next-gen eventually and that the title is being developed by IO Interactive who developed the Hitman games independently at first before becoming a major success story with subsequent releases in the franchise.

Although IO has had their ups and downs (*cough cough, Kane & Lynch is trash) we should be happy that the Hitman series is back in the hands of its original creators and give them the benefit of the doubt with revealing what could be a complete revival of the series after the fairly well received Hitman: Absolution title released not too long ago.

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20140108 and was last modified on 20140108 .

Deus Ex: Universe Title Announced for PlayStation 4 and Xbox ONE by Eidos Montreal

Deus Ex: Universe will hit next-gen gaming consoles Sony PS4 and Microsoft XO (as well as Windows PC) from developer Eidos Montreal under publisher Square Enix. Deus Ex: Universe isn’t the name of the game precisely though, but rather an ongoing project plan which will wind up including many console, mobile, and computer games that are currently in early development stages.

Eidos Montreal has said that the majority of the team who brought us Deus Ex: Human Revolution is hard at work on a title for PS4 / XO. The PS4 / XO game will be the first to launch the new Deus Ex: Universe series, but it remains unclear exactly how this series will evolve and be titled, for example; it’s unlikely we’ll see a generic Universe 2, Universe 3, Universe 4 system. Still, this is going to be exciting for gamers who want to see the conspiracy theory franchise that predicted the New World Order to continue on in the industry.

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20131002 and was last modified on 20131002 .

Thief – The Bank Heist Pre-order Trailer [HD]

The Bank Heist Pre-Order Trailer of Thief which is being published by Square Enix and developed by Eidos Montreal for next-gen gaming consoles Xbox ONE and PlayStation 4.

 

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Louis Thompson on 20130925 and was last modified on 20130925 .

DualShock 4’s Light Bar Gets Dimmer to Indicate How Hidden You Are in THIEF

DualShock 4 is a controller that will add to the experiences of PlayStation 4 games. Stephane Roy, The Producer of the new game THIEF (which revives a well received franchise by the same name) indicated some of the ways that this controller will be used in the game today. One way THIEF uses the DualShock 4 which is expected to be seen in many games is that the touch pad at the top / center of the controller will allow players to navigate menus in a more intuitive way.

However, a not-so-common way the game will integrate the DualShock 4 is to make the light bar at the top of it get brighter and darker based on how stealth you are at any given time. For example, if you duck and pin to the wall against the shadows, the amount of illumination on the controller will decrease and you’ll be able to get a good feel for how hidden you really are from the enemies before it’s too late. Motion control will be used for the bow and arrow action and you can catch a lot more next-gen information regarding the PlayStation 4 version of the title at the Full Interview on PlayStation Blog here.

Thief 4 aka THIEF is expected to release on PlayStation 3, PlayStation 4, Xbox 360, Xbox ONE, and Windows PC on February 25, 2014 in North America and on February 28, 2014 in Europe and Japan. The game is being published by Square Enix and developed by Eidos Montreal.

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20130924 and was last modified on 20130924 .

Deals: Tomb Raider Weekend Steam Sale – $12.49 (75% Off)

Check out Square Enix, doing it big with a Steam Sale for this weekend on their beloved title Tomb Raider (the 2013 reboot). This deal runs until September 16, 2013 so if you want it then you’d better jump in now. Many have spoken highly about this game and you can probably get a lot of recommendations on whether to buy it or not from people on your Steam Friends List who already own it. If that’s not enough info for you, check out the Monestary Escape Gameplay Walkthrough officially released by developers Crystal Dynamics / Eidos Montreal and publisher Square Enix in High Definition below.

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20130913 and was last modified on 20130913 .

Thief 4 – Teaser Trailer [HD]

The teaser trailer of upcoming Eidos Montreal entry to classic franchise Thief, tentatively titled Thief 4 (Thi4f), being published by Square Enix with release date to-be-announced.

Please note the date at the end of the video is the launch of a brand new Full Feature Trailer for Thief 4, not the game’s release date.

Follow Us: Facebook | Twitter | RSS

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20130329 and was last modified on 20130329 .

Thief is Back! Next Gen Reboot Revealed for PlayStation 4

PlayStation 4 will be getting another title to resurrect from the ashes of its former self, Thief! You may remember this title from the original Xbox if you are a console gamer. Thief has been confirmed to be in development at Eidos Montreal the same company that brought you Deus Ex: Human Revolution. For those who may be a little young and wondering “what the heck is Thief?” the title brought about some revolutionary use of stealth coupled with fantastic lighting and shadow effects to produce a unique feel. Thief will release for PC, PS4, and possibly other platforms in 2014. Check out the screenshots below:

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20130305 and was last modified on 20130305 .