Tag Archives: Konami

Silent Hills rumored for PlayStation 5 – Sony and Kojima teaming up again

Update #2: RelyOnHorror has provided a response from Konami’s North American PR regarding their original rumor: Konami Claims Recent Silent Hill Rumors Are False:

“We’re aware of all the rumors and reports but can confirm that they are not true. I know it’s not the answer your fans may want to hear,” said the Konami US PR rep. It’s not to say we are completely closing the door on the franchise, just not in the way it is being reported.”

It remains to be seen in what way Silent Hill will make a return, but does seem that the detail of Sony and Kojima getting to work on it could’ve been too good to be true. Then again, it could be that PR is just not ready to announce pending deals in progress, or that they were in talks for such a deal but it might not work out in the final stages.

Source: https://www.relyonhorror.com/latest-news/konami-claims-recent-silent-hill-rumors-are-false/

Continue reading Silent Hills rumored for PlayStation 5 – Sony and Kojima teaming up again

The Simpsons Arcade Game – #VGTBT

In honor of the “Every Simpsons Ever” Marathon this week on FXX I play “The Simpsons Arcade Game” on this weeks’ Video Game Throwback Thursday. This game did for TV Show Video Games what X-men did for Comic Book Video Games; it revolutionized them and both were created by Konami. Check out the episode below then check back to RGN for another installment of #VGTBT and be sure to watch “Every Simpsons Ever” starting today at 10AM EST/ 9AM CST / 7PST on FXX.

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by DJ Killzown Jones on 20140821 and was last modified on 20140821 .

Metal Gear Solid V: The Phantom Pain – Gamescom 2014 Gameplay Demo [HD 1080P]

Gamescom 2014 Gameplay Demo of Metal Gear Solid V: The Phantom Pain.

Genre(s): Action-adventure, stealth
Platform(s): PlayStation 3, PlayStation 4, Xbox 360, Xbox One
Publisher(s): Konami
Developer(s): Kojima Productions
Release Date (NA): TBA 2015

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Louis Thompson on 20140821 and was last modified on 20140821 .

Metal Gear Solid V: The Phantom Pain – Gamescom 2014 Gameplay [HD]

Gamescom 2014 Gameplay of Metal Gear Solid V: The Phantom Pain.

Genre(s): Action-adventure, stealth
Platform(s): PlayStation 3, PlayStation 4, Xbox 360, Xbox One
Publisher(s): Konami
Developer(s): Kojima Productions
Release Date (NA): TBA 2015

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Louis Thompson on 20140812 and was last modified on 20140812 .

Killzown Unboxes – Yu-Gi-Oh! Super Starter: Space-Time Showdown

Today on Killzown Unboxes, Killzown gets his hands on the newest Yu-Gi-Oh! Starter Deck entitled “Super Starter: Space-Time Showdown”. This Deck introduces players to an all new game mechanic “Pendulum Summoning” as well as new pendulum monsters. What makes the deck super is that it not only has the standard 40 card duel deck but two power up packs that give you even more cards to play with and fine tune your game. Will Killzown get back into the game? Watch the video below to find out.  When you are done with that be sure to check out the Deck Trailer as well as the “How To Pendulum Summon” video from Konami  below.

Yu-Gi-Oh! Super Starter: Space-Time Showdown – Killzown Unboxes

Super Starter: Space-Time Showdown: Learn How To Pendulum Summon

Super Starter: Space-Time Showdown (Trailer)

https://www.youtube.com/watch?v=1592VV4xWcw

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by DJ Killzown Jones on 20140805 and was last modified on 20140805 .

Video Game Throwback Thursday #1 : X-men Arcade

Welcome to Video Game Throwback Thursday or #VBTBT for short. Today on this first episode I play through the X-men Arcade game from Konami and talk about its importance in the Super Hero Video Game genre. Check out the video below and check back to RGN each and every Thursday for another episode of #VGTBT.

&nbs

Some Information in this article was sourced from djkillzownjones.com

 

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by DJ Killzown Jones on 20140717 and was last modified on 20140717 .

E3 2014: New Metal Gear Solid V: The Phantom Pain Extended Trailer Directed by Hideo Kojima

The following Extended Trailer for Metal Gear Solid V: The Phantom Pain is directed by Hideo Kojima.

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Louis Thompson on 20140609 and was last modified on 20140609 .

Metal Gear Solid V: Ground Zeroes – Conversations With Creators Trailer [HD 1080P]

The Conversations With Creators Trailer of Metal Gear Solid V: Ground Zeroes is presented below in Full 1080P High Definition.

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Louis Thompson on 20140313 and was last modified on 20140313 .

Castlevania: Lords of Shadow 2 Review

Castlevania: Lords of Shadow 2 is a third-person action/adventure title from Mercurysteam and sequel to Lords of Shadow and Mirror of Fate. If you haven’t played the previous games, or missed out on MoF, don’t worry about feeling lost as the game will provide you with a length recap to catch up.

Taking place many years after the events of Mirror of Fate,  a weakened Dracula (Formerly, Gabriel Belmont) awakens to learn of Satan’s imminent return. After centuries of suffering, the prince of darkness wants an end to the pain, his curse. With the promise of release from his immortality, he forms a pact with Death and sets out to regain his former powers in order to stop the devil’s return.

The plot is engaging and shows just how far Gabriel Belmont has fallen and changed since the first Lords of Shadow. He is a tortured soul, full of anger and regret, who wants to escape his destiny and Robert Carlyle does a pretty good job portraying this. The dialogue and rest of the voice actors are pretty solid as well, Death (Patrick Stewart) being the real standout. As Dracula moves against Satan’s army and the Brotherhood of light in the modern world, he must also contend with the living blood of his castle that tries everything in its power to keep him from reaching his goal and defying his fate. Sadly there is a nice little twist towards the end that quickly causes you to roll your eyes at how  it conveniently plays out, and the actual ending itself was pretty disappointing.

Combat in Lords of Shadow 2 is for the most part, pretty fun. Armed with the Shadow Whip, players will fight against a variety of enemies; from grotesque monsters to armored knights. The action is fast paced and bloody as Dracula combines both direct and area attacks to fell his foes. Seeing as he is a vampire, executing enemies this time around now has the benefit of restoring a small portion of his health, as the prince of darkness rips out their hearts and drinks their blood before tearing them to shreds in gory fashion.

Sucks to be this guy!

The whip isn’t the only weapon in Belmont’s arsenal this time around; as players progress through the game they will reclaim the Void Sword and Chaos Claws. The sword is a medium ranged weapon that is the weaker of the three but replenishes Dracula’s health with each successful hit, something that comes in real handy during the more challenging fights. The claws on the other hand require the player to get in really close but deal massive damage and are great for breaking through enemy defenses.

The mechanics behind these two weapons are similar to that of the light and shadow magic system of the previous game. Landing consecutive hits without taking damage fills up Dracula’s focus meter. Once the meter is maxed out, each additional hit will cause enemies to drop magical orbs. Absorbing those orbs allows you to fill up the light and shadow meters, which in turn allow for the activation of either the sword or your claws (LB for Void, RB for Chaos). Each weapon has their own set of sets to unlock and can be switched to mid-combo, resulting in a combat system that is more fun and varied than that of its predecessor’s. The game also features QTE’s (Quick Time Events), moments that prompt the player to hit the correct button on screen in order to complete the action on screen. Not everyone is fan of QTE’s, so Mercurysteam put in the option to disable them.

Whip it good!

Lords of Shadow’s progression system makes a return, but has also been improved this time around. Each enemy you defeat earns experience points which can be used to purchase new skills and upgrades for each weapon. Additionally you can also purchase relics that aid Dracula in battle, from healing potions to the Seal of Alastor, which unlocks all of Dracula’s skills for a short period of time. Locating special gems hidden throughout the game will see an increase his overall health and magic meters. The improvement to the game’s progression system comes in the form of ‘Weapon Mastery’; using a combo in battle repeatedly will allow Dracula to master that combo, once mastered its power can be transferred into the weapon itself, making it more powerful, resulting in increased damage and extra abilities.

As fun as the combat is, it suffers from a few annoyances. While the player has now been given control of the game’s camera, occasionally it will go bonkers during combat and zoom in on Dracula, obstructing the view of the enemies and resulting in getting hit while trying to fix the problem. Just try your best to avoid getting cornered by the enemy and you’ll be fine, though camera issues are unavoidable when engaging in fights in the small corridors. Another issue comes in the form of the gun-toting enemies you encounter; not only do they just seem out of place in a Castlevania title but getting hit with shotgun fire while trying to clear a large group of enemies is just annoying.

While they are impressive to look at (Due to their sheer size and impressive design), the bosses in this game are not all that challenging. Granted I played on the normal difficulty but the previous Lords of Shadow provided more of a challenge. It feels as though as the difficulty was toned down to appease more to the casual market. The battles last for a little while as they don’t die quickly but if you are a skilled player don’t expect a game over screen to pop up. If you want a tougher experience, I suggest starting on the hard difficulty. Overall despite these few nuances, LoS2’s combat is still loads of fun.

As huge as it is hideous!

When you aren’t slaying all manner of foe, you are exploring the modern city as well Dracula’s enormous castle. Sadly it is during these portions of the game, which they are many, that it loses its luster. The platforming sections are decent enough but the developers decided it was best to highlight where you needed to go next and not give you the option to disable it. This is great for those who aren’t that perceptive and may get stuck but for the rest of us, this blatant hand holding is kind of insulting and it makes the already unimpressive platforming even less entertaining. The experience does pick up a bit, thanks to the new abilities Dracula learns after defeating certain bosses; these new abilities allow him to reach areas that were originally inaccessible. Sadly you don’t earn them until the game is almost at its conclusion.

There are stealth segments throughout the game that requires Dracula to sneak past enemies too powerful to fight head on. Utilizing the shadows, the prince of darkness can transform into a rat to get by unseen, use his blood to posses others in order to pass through security doors or cause a distraction with his bat swarm ability. Unfortunately, while the concept sounds cool the execution is anything but; they aren’t challenging and just plain boring. While die hard fans will most likely turn their nose to the idea of stealth in a Castlevania title, I believe the developers should be commended for trying something new. It’s too bad the stealth segments feel like time wasters; poor attempts to increase the length of the game. The game does feature some puzzles but they are not very interesting or provide any real challenge.

“Another stealth mission? Nooooooooooo!”

Visually Castlevania: Lords of Shadow 2 is quite impressive. The characters look great and detailed but they aren’t the best on this generation of consoles. The environments however is where the graphics really shine thanks to great the amount of detail gone into the designs and the lighting effects. The structures are enormous and the game takes every chance it gets to show off just how large in scale it really is. The sound design and musical are once again top notch; getting you pumped up during the action packed moments and doing a great job of capturing the quieter ones as well.

Replay Value: Moderate – LoS2 is lengthy game but there is plenty to do after you’ve beaten it. There are a ton of collectibles to find that range from artwork and hidden gems to the diaries of dead soldiers that provide more back story for the Brotherhood of Light. There are also combat challenges to unlock. The world is massive and offers plenty of areas to explore, many are places that can’t be reached until after learning certain abilities much like the Castlevania games of old. New game + and higher difficulty levels, offer more incentive to if you don’t mind the lame stealth missions and disappointing platforming.

Final Verdict:

Castlevania: Lords of Shadow 2 is a fun game and a much bigger title than it’s predecessor. The combat is improved and the story, with the exception of the ending, is an engaging experience. Sadly the disappointing puzzles, hand holding platforming and utterly boring stealth missions harm the overall experience. Unless you’re a hardcore Castlevania fan, you may be better off skipping this title or at least give it rent but there are far better games in this genre out there. Lords of Shadow 2 fails to be the epic conclusion that was promised.

 Official Trailer:

Overall Score: 7 / 10

RGN Rating: Bronze Game

Developer: MercurySteam

Publisher: Konami

Available On: PS3 | Xbox 360 | PC

Played On: Xbox 360

Review Copy Info: A digital copy of the game was provided to RealGamerNewz by the publisher for the purpose of this review.

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jermain Jackson on 20140309 and was last modified on 20140410 .

Castlevania: Lords of Shadow – Mirror of Fate HD Review

Mirror of Fate HD is the console port of Konami’s Nintendo 3DS title which installed the Lords of Shadow series into the handheld console. Mirror of Fate is not a 3D action adventure title like Lords of Shadow though, and instead harkens back to the good old days when Castlevania was a 2D open world type of game. With a less linear approach to things, Mirror of Fate HD extends the Castlevania: LoS series into the 2D world with 3D character models as well as other assets including backgrounds fleshed out with new age graphical techniques.

Story: In an alternate telling of the Belmont chronicles, Mirror of Fate HD completely re-writes the history of the Castlevania series. In this game Gabriel Belmont is Dracula and players must play the roles of Simon, Alucard, and Trevor. For some players this is probably going to be upsetting, however it does offer a fresh new plot to the series. The title starts off with Gariel’s woman being shown the future through a mirror (the Mirror of Fate) in which things take a turn for the worst for the Belmont family. Later on down the line we are shown that fate is something written in stone and a strange and eerie guide watches over this fate to ensure its proper fulfillment.

The storyline overall is interesting and gripping and may be one of the game’s strong points. Without getting into spoilers, players should know that there are many emotional moments in this title that shouldn’t be missed by dedicated fans of the franchise. The twists and turns of the events that take place in Mirror of Fate HD are extremely moving and go in-depth developing each character’s resolve, history, and purpose in life. Although slightly adjusted from the plot in traditional Castlevania past, much of this game’s events will feel familiar. While once again we must stress that the story in Mirror of Fate HD is incredible but may at times come off a bit silly with a sort of “family airing out dirty laundry” theme recurring.

Gameplay / Controls: Mirror of Fate HD opens up with an epic series of events but unfortunately the majority of the gameplay seen in this title is extremely confusing. Players who like to find things out for themselves, pressing on through the maze-like castle, will enjoy themselves just fine. Lords of Shadow fans who are looking for something more linear are going to be disappointed though.

The mini-map often fails to direct players as to how to get around and instead just vaguely reference where they’ll eventually end up once they’ve figured out what to do. The great thing about Mirror of Fate HD’s gameplay is that it’s a lot like the old school Castlevania games and yet the unfortunate thing about this title’s gameplay is that players get lost way more often than in the classic titles. Again, there’s a great game to be had here and most Castlevania players will  be willing to work through the madness while many even still will enjoy the fact that the game sports a labyrinth of a layout, it’s just something that should be understood going in from the beginning. Upgrades are available but this isn’t a role playing type of game such as previous Castlevania titles.

This game is essentially Lords of Shadow on a 2D playing field, hence the extremely long name that felt the need to refer back to LoS as a reminder of what the developer was aiming for. Mirror of Fate HD is already described by many as a ‘Metroidvania’ style of a game which relates to the fact that it’s two dimensional and yet lends itself to the exploration expected from an open world title. The game also features puzzles, platforming, and quick-time events that keep things interesting the entire time. The responsiveness of the DualShock 3 and Xbox 360 controller are much appreciated as well as the preciseness to the directional pad as gamers are tasked with a difficult platformer with Mirror of Fate HD.

Characters / Enemies: There are three playable characters for this game. Experience points are earned and used throughout the game which apply to you the player rather than each character though, which is good since players change characters quickly as they progress through the title. Most enemies present poor A.I. and typically require repetition to take them out, but they look good and Bosses are much more interesting to do battle with. Simon, fan-favorite Alucard, and Trevor each have their own abilities and powers that are experienced through the game.

Graphics / Art Direction: Visually the game fails to be stunning but looks great. Players who missed out on the 3DS version will be happy to see what the title looks like on a home console. The Art Direction is of course a realistic geometric representation of the anatomy of the characters and enemies seen in the game as well as the castle but set in the fantastical Castlevania universe.

Soundtrack, Audio, Voice: The voice acting in this game is top quality, as expected from the publisher and developer behind it. The music in the game is equally excellent and the audio sound effects are pretty much what you’d expect. Overall the audio quality of Mirror of Fate HD is without a question Triple A material.

Replay Ability: Easy, Normal, and Hard gameplay modes are available from the start with a Hardcore mode for extended play which is unlocked after beating the game. There are also a few different types of collectibles that can  be acquired by keeping a look on the mini-map for when they appear throughout the title and making sure to figure out how to grab them before moving on. This extends the length of the game somewhat, but can also make for a reason to return to the title a second time in Hardcore mode.

Engine Performance: No glitches were encountered during our playthrough of this game. The engine is solid and cohesive with no hit detection issues or graphical problems to be seen at all.

Final Verdict:

Castlevania: Lords of Shadow – Mirror of Fate HD is a nice little adventure while fans wait for the Lords of Shadow 2 title to hit. It morphs the classical tale of the Castlevania universe which can be seen as a good or bad thing depending on how you feel about new takes on old legends. The gameplay is exploratory and yet manages to throw in enough Lords of Shadow to feel new and unique. Getting lost in the castle will not be fun to everyone though, and some of the game’s moments will be spent wandering around bored and annoyed. Overall the game is well worth playing and fails to disappoint in terms of a great story, decent gameplay, and excellent soundtrack. Mirror of Fate HD gets a 7.5 out of 10 making it a Bronze Game for RealGamerNewz.

Official Trailer:

Overall Score: 7.5/10

RGN Rating: Bronze Game

Developers: MercurySteam

Publisher: Konami

Available On: 3DS | PS3 | 360

Played On: Sony PlayStation 3

Review Copy Info: A digital copy of this game was provided to RealGamerNewz by the publisher for the purpose of this review.

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20131211 and was last modified on 20131211 .