Tag Archives: platformer

Castle In The Darkness Review

An incredible new game paying homage to yester-year has been created by Matt Kap, who is responsible for a great deal of the artwork in Binding of Isaac: Rebirth (among other titles). Castle In The Darkness is the definition of pristine in terms of polish for a Retro-Inspired Indie Platformer / Action RPG. The Kingdom of Alexandria’s fate rests on your tiny 8-ish-bit shoulders after your King has grown ill with a mysterious horde of monsters slaying every last guard in town… except you.

In addition to Binding of Isaac: Rebirth, the developer has also worked on 1001 Spikes for the same publishing house and this game strikes me as a bit similar at times but in all the right ways. Skills will be put to the test, or if they don’t exist, they will be forged in blood. The controls emphasize precision timing and maintaining a steady flow of motion while allowing for rapid speed at the same time. The result is a very satisfying platformer experience, but it doesn’t stop there. Castle In The Darkness features a great value offering with heart and soul exuding from each and every scene.

As armor and weapons are purchased by collecting gold coins throughout the journey, specialty abilities are acquired such as double jumping, the ability to destroy half-crumbled walls, elemental magic attacks and other spells, fireballs, axes, spears, a boomerang, and more. Experimenting with equipment can lead to unique results, so players won’t just abandon their gear once something new is obtained (yet another well thought out and refreshing mechanic). Levels are progressively more interesting as you go, but the developer has found a masterful formula of balancing aggravation, frustration, fun, and triumph into a package of feelings that is extremely addictive.

Attacks do very little damage to most enemies players will encounter, but can be performed rapidly. Conversely, players can barely handle a few hits from even the weakest of enemies. This causes a situation where dying is so commonplace the game actually counts your deaths in an ascending fashion rather than limiting you to just a few lives. You will literally die more times than succeed no matter how good of a gamer you are.

Precise hand eye coordination is needed to win this game, and it had me on the edge of my seat pretty much the whole time. The only thing we can say that’s slightly negative about the game depending on your taste is that playing on a keyboard and mouse seems highly impractical. Xbox ONE Controller support is solid, and buttons can be completely re-mapped, so we didn’t find too much issue with this. However, if all you had were a keyboard and mouse, the difficulty of this game will be artificially increased ten fold.

Right off the bat, the soundtrack to this game will have you bopping to the beat. If you’ve ever hummed the tunes to a Nintendo NES track then you’ll feel right at home with the atmospheric sounds of Castle In The Darkness. Graphically, the title is perfection for a retro art style that is only growing in popularity in the modern gaming world. Animation quality is a huge part of this game, and without the consistency provided would’ve been disastrous.

The boss battles often hit randomly, and while save spots are well placed they are also not hand-holding. Players will get a bit of the Ninja Gaiden feel when re-spawning over and over again since they need to memorize their plan of attack even before they reach a boss. Exploring around will lead to bosses and areas players might have otherwise missed, and Castle In The Darkness very quickly reveals itself as an adequately sized game world with plenty to explore.

Nicalis has been criticized at times for taking too long to get games published, but I’m going to instead applaud them for excellence in the quality assurance department. Slow and steady wins the race, and I’m pretty sure this game was worth the wait. I have yet to encounter a bug in the game.

Fun factor has been solidified with a perfect balance of predictability and random happenings in the game overall. There are many secret areas (some of which require the collection of keys to access) and nods to the classic games we grew up with such as pipes that lead to spikes of death, tiles that can be bypassed, mid-air double jumps to get specific items, and of course a bit of back-tracking once abilities are gained that can make way to paths previously inaccessible.

Final Verdict:

With content updates promised and a full, complete package currently on offer for retro gamers and newcomers alike, Castle In The Darkness is one of the most fun filled indie titles of the year. Easily more entertaining than some of last year’s top picks in the genre, this exploratory twitch-paced Action RPG meets Platformer never fails to satisfy. Players are able to pick up and resume where they left off without any stress since the game proceeds in the most logical of manners. In this day and age, there’s something to be said about a game that gets gameplay right, provides charming aura / atmosphere, and knows where its roots are.

Official Trailer:

 

Overall Score: 9.5 / 10

RGN Rating: Platinum Game

Developer: Matt Kap

Publisher: Nicalis

Available On: Windows PC (via Steam)

Review Copy Info: A digital copy of this game was provided to RealGamerNewz by the publisher for the purpose of this Review.

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20150223 and was last modified on 20150223 .

Ori and the Blind Forest (XO / 360 / PC) – Making of Soundtrack Trailer [HD 1080P]

Making of Soundtrack Trailer of Ori and the Blind Forest.

Genre(s): Platform adventure
Platform(s): Xbox 360, Xbox One, Windows PC
Publisher(s): Microsoft Studios
Developer(s): Moon Studios
Release Date (NA): March 11th, 2015

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Louis Thompson on 20150217 and was last modified on 20150217 .

RONIN – Path to Vengeance Trailer [HD] #IndieGames #AllDev #GamersUnite

Debuted recently at PAX South and on its way to Steam on PC, Mac and Linux later this Fall 2015, from developer Tomasz Waclawek, RONIN is a Turn-Based Action Platformer.

More Info HERE On Steam

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Louis Thompson on 20150131 and was last modified on 20150131 .

ZombieRun – Steam Greenlight Trailer #IndieGame #GameDev #Indie #Steam

Platform: PC / Mac / Linux
Genre: Multiplayer retro zombie platformer

Description:
ZombieRun is retro platformer with the aim to bring sexy back to local multiplayer gaming.

ZombieRun features classical weapons, gang of living dead and superpowers. Yes, you have SUPERPOWERS.

Vote On Steam Greenlight Page

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Louis Thompson on 20150113 and was last modified on 20150419 .

Lara Croft and the Temple of Osiris – Gameplay Footage #5 [HD 1080P/60FPS]

Walkthrough Part #5 of Lara Croft and the Temple of Osiris in 60fps.

Complete walkthrough: http://goo.gl/IvRAuH

Genre(s): Action-adventure, Platform
Platform(s): PC, PlayStation 4, Xbox One
Publisher(s): Square Enix
Developer(s): Crystal Dynamics
Release Date (NA): December 9th, 2014

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Louis Thompson on 20150109 and was last modified on 20150109 .

LittleBigPlanet 3 Review

It doesn’t come as a surprise to me when I say Little Big Planet is back and better than ever. I mean, with 3 new characters, completely new story, new customization, and the ability to play all of the player created maps from the original? Yeah, Little Big Planet is back and it’s better than ever. If you have loved the previous installments, as I have, then there really isn’t a reason for you to not buy Little Big Planet 3. The game offers new characters, new styles of play, and new ways to enjoy your time. Little Big Planet 3 is the best game in the installment for many reasons, but it’s also the biggest one as well.

 

The graphics may not feel like a huge difference than Little Big Planet 2, but there is as the game has a much more crisp feel. Not only that, but Little Big Planet 3 runs in full 1080p on the PS4. While the game may not win any awards for it’s graphics, they are beautiful in their own way. While the PS4 runs in 1080p, the PS3 version is scaled to 720p. While the graphics aren’t anything revolutionary, the game does remain quite pleasing visually. Overall it feels and looks very crisp as a whole. The small details are back and naturally they are better than ever. The levels are beautifully crafted and offer some very great variety between them. It’s actually interesting to see the levels designed for the new characters you get as well, because they look nothing like anything you’ve seen.

The 3 new characters we have bring out the variety of levels and also shift your gameplay up drastically. We have Oddsock, the adorable sock dog thing, who can somewhat climb up walls, bounce between them, oh, and you can also dress him up like a horse. Then we have Toggle, the man with the plan who can go from big to small. Finally we have Swoop, the bird-like sock who can fly through levels. While these characters may not seem like they have much of an impact, they really do. Not only do they have their own unique customization options, which are awesome btw, they have levels specifically designed for them. There are also levels that seem to have specific areas for them as well. The characters are overall awesome and fit perfectly in to the world. It will be interesting to see how custom levels are designed for them.

Sackboy and friends

The custom levels are also back, in more ways than one though. As the game is backwards compatible and allows you to play EVERY custom level from the previous games. Awesome , right? Well that’s not all for custom levels. As they have actually shifted some things for the levels this time around allowing for more things to be done. For instance, you can now make top down levels. You can also craft trailers for your game as well! It’s interesting additions like these that add to the livelihood of the game, as half the selling point of the game can be considered the community creations. There are millions of these levels and Little Big Planet 3 is surely to spawn millions more. The top down levels also grant you the ability to customize the background, as that’s the majority of your canvas for the top down levels.

One of the game’s many levels

With new characters the customization with your Sock person is back and better than ever. As you aren’t just customizing for 1, it’s for 4 now. The customization is different from every character as well. You have the same style for your regular sock boy, but the new characters seem to have very different styles. Oddsock is easily my favorite, as you can dress him up as some really awesome things. Want to be an alligator, sure, why not? A horse, a robot dog, or whatever else tickles your fancy. It’s just really interesting to see how these pieces will fit on him. The customization for everyone else is just as great, I just didn’t expect Oddsock to be so awesome. The ability to make your Sock person look ridiculous, awesome, or serious is still present and that shouldn’t come as a surprise to many people.

Final Verdict:

Little Big Planet hasn’t exactly had any major issues with it’s last installment, so it may not come as a surprise when I say this is as good as a game as it’s predecessors. Luckily though, Little Big Planet 3 doesn’t stop at just as good, it soars above it. With it’s new additions to the series and it’s sheer size it has earned that right. With backwards compatibility that adds millions of levels from the start, it’s hard to say that the previous 2 installments had this much to do at the start of their life. With new depth to the level creation, some awesome new characters, improved graphics, and amazing levels, why wouldn’t any fan of the series pick this up? There really isn’t any reason I can see. I saw a few glitches, but according to my press release they will be fixed with the day one patch. Little Big Planet 3 is back and it’s bigger than ever. There’s little to no reason for fans of the series to skip out on this addition.

 

Official Trailer:

 

Overall Score: 9.5/10

RGN Rating: Platinum Game

Developer: Sumo Digital

Publisher: Sony computer Entertainment

Available Now On: PS4 (Played), PS3

Review Copy Info: A physical copy of the game was provided to RealGamerNewz by the publisher for the purpose of this review.

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Christopher Stahler on 20141118 and was last modified on 20141206 .

LittleBigPlanet 3 (PS4 Exclusive) – Voice Actor Reveal Trailer [HD 1080P]

Voice Actor Reveal Trailer of LittleBigPlanet 3.

Genre(s): Puzzle-platformer, sandbox
Platform(s): PlayStation 4
Publisher(s): Sony Computer Entertainment
Developer(s): Sumo Digtial
Release Date (NA): TBA

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Louis Thompson on 20141007 and was last modified on 20141007 .

Spoiler Alert Collector’s Edition Review

Spoiler Alert is an indie game for Steam which presents an idea we haven’t seen before. The game is a platformer that goes in reverse, causing players to undo the actions of the Pepper Knight who is after a certain Princess. Oh wait, Spoiler Alert! See what I did there? Anyways, normally that type of information would be the first thing you’d learn booting up the game but instead players begin their journey at the final stage of each world unlocking levels backwards for a total of 4 worlds featuring dozens of stages each.

Some stages are very quick breathers, and others take longer to figure out – something like a puzzle. Characters automatically run in a certain direction throughout the game and must control jumping as well as other actions like unthrowing hammers, unlaunching flame spit balls, and putting on or taking off various types of armor associated with those attacks which Pepper Knight acquires throughout the game.

The gameplay presented by development studio MEGAFUZZ, and brought to a bigger gaming audience at large by publisher tinyBuild, is memorable and fresh. The skill-based, addictive, and satisfying challenge of playing this simple platformer in reverse – as well as the occasional nod to classic platformer mechanics – give Spoiler Alert its own identity.

Visually the graphics of the background and enemies are better animated than Pepper Knight himself – but this is easily forgivable as a lot of fun factor can be found here with creative gameplay design at the core of this title. Spoiler Alert makes players rethink the way they play by timing moves to avoid collecting coins or taking out enemies and other tasks that were not previously performed. This is all to avoid a time paradox. This means it is essential to get timing correct and this platformer is a lot less forgiving than others.

Spoiler Alert awards players with achievements as they go and offers something more to strive for once the title is beaten. As far as overall replay value, this is going to depend on the end-user. There are some players who will find the title’s replay value to be thin due to a lack of features inherent with most auto-runner games. This is still a great title nonetheless.

A winner of many awards in the indie community, Spoiler Alert also comes equipped with a Level Editor, Controller Support, Steam VR Support, Leaderboards, Steam Achievements, Steam Cloud Saves, and is open for Steam Workshop mod communities to tinker in.

Final Verdict:

Unique games have a special effect on the gamer that allows us to remain interested in fading genres that need new ideas to be introduced. With that, we commend MEGAFUZZ for putting this title together and keeping its polished, focused gameplay at the center of the experience from start to finish.

The World’s 1st Reverse Platformer, the difficulty is there, but once the learning curve is overcome the game can be beaten in about an hour or two. Bonus modes like SpeedRunner are unlocked afterwards. In Spoiler Alert, each level was designed to a millimeter precision, and the testing required for this is greatly appreciated. Spoiler Alert is a solid title well worth picking up on the Steam platform. There’s nothing else quite like it, and you don’t really know how good it is until you try it. Featuring an original soundtrack by Roland La Goy, 100 levels of backwards platforming, SpeedRunner mode, and the original Game Jam version of Spoiler Alert – the Collector’s Edition for just $7.99 is worth looking into.

Official Trailer:



Overall Score: 7 / 10

RGN Rating: Bronze Game

Publisher: tinyBuild

Developer: MEGAFUZZ

Available Now: Steam (PC / Mac OS X / Linux)

Review Copy Info: A digital copy of this game was provided to RealGamerNewz for the purpose of this Review.

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20140708 and was last modified on 20140708 .

Shovel Knight Review

Shovel Knight released today on computer and Nintendo platforms and is easily one of the best platformers I’ve played yet. With a very simple and basic concept at its core, Shovel Knight harkens back to the gameplay mechanic seen in Duck Tales on the Nintendo NES in which players are bouncing off of things with their shovel – similar to a Pogo Stick. The main character’s weapon is a shovel and main action is to dig. But there are also items that can be collected throughout the journey. The game’s story is delivered one piece at a time through hints and mentions through other non-playable character chatter. Many puzzling moments surface in Shovel Knight unexpectedly, leading to death and then discovery of how to pass these obstacles as you go. In addition to these pitfalls, seemingly impassable areas, and traps players face a great assortment of enemies and boss fights. The earlier of which are pretty easy to defeat allowing the player to get the basics of the game’s mechanics down. As I mentioned before, a lot of this involves bouncing off of enemies or obstacles

Controls feel great, even on the handheld version, and while many have a hard time playing this game at first, old school retro gaming fans will feel right at home here. Fans of indie games have a home here with Shovel Knight from Yacht Club Games. Another great thing about this title is the sense of gratification after figuring out the confusing parts of stages and overcoming enemies or obstacles along the path to boss fights. There’s a quick-save totem on every level, this will save your progress in case you die. There are usually about four totems that way players can retrieve certain amounts of progress.

Each scene players go through introduces a new set of enemies and environmental art. In between levels players have a Super Mario Bros. 3 style of level select screen. In addition to campaign levels there are also Towns and areas of interest to pass through as well. Completion of each level can be taken to a further level by discovering hidden areas, digging in the unexpected places, and more. There are also great artistic stages crafted as new platformer techniques and artificial intelligence scripts are introduced one at a time. Stages where intermittent flashes of lightning are the only thing guiding you from platform to platform.

Official Trailer:

Final Verdict:

Shovel Knight completely accomplishes what it set out to do, provide fun factor and gameplay design that is solid. The developers of this title found a way to make it progressively more fun and more advanced the further players get along. There are a lot of great mechanics here that are put forth for new age gamers who may have missed out on the retro days as well as veteran gamers who may recognize where much of Shovel Knight’s influence comes from. This title isn’t great because of nostalgia though, the gameplay and fun factor exhibited is due to it actually being good. The solid foundation of the title’s framework should set the trend for quality platformers from the indie market that take the 2D route.

Overall Score: 9 / 10

RGN Rating: Gold Game

Publisher / Developer: Yacht Club Games

Available On: Wii U | 3DS | PC | Mac OS X | Linux

Nintendo eShop Points

Played On: Nintendo Wii U and Nintendo 3DS

Review Copy Info: Two digital copies of this game were provided to RealGamerNewz by the publisher for the purpose of this Review.

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20140627 and was last modified on 20140701 .

Putty Squad Review

Putty Squad is a new puzzle game that attempts to mix elements from the platform genre in the way that the original title did back in the 90’s on the Amiga and Super Nintendo platforms. Unfortunately, Putty Squad on the PlayStation 4 is a disgrace to even the original retro titles which it is based on – and leaves players with the feeling of being tasked with an immense chore rather than a fun gameplay experience.

The generic approach taken with gameplay mechanics frustratingly finding a way to become more and more complex per puzzle yet still solved with very basic moves is extremely lackluster. During playing, it can be felt that this title had a huge potential for fun factor – and we hope to offer constructive criticisms throughout this review on how to improve in future releases regarding this franchise.

Putty Squad starts out feeling like a platformer similar to the most popular ones in the genre, then introduces its puzzle mechanics with a sort of teleportation experience as players use Stretch and Morph, Punch and Bounce moves to navigate. Graphically the title looks good, and that’s a saving grace for any game these days – however, the fact that players are meant to be met with the gameplay presented as somehow fun or worthwhile is frankly offensive. Audio can be described as truthfully annoying with very little to be enjoyed and mainly generic music that seems aimed at getting children’s heart levels pumping while failing miserably at the intricate and frustrating gameplay and level designs in the game.

Over 50 levels are earnestly crafted for players by System 3 and yet none of them manage to remain fun the entire way through. Many of these use repeating backgrounds and graphics / enemies, which would be acceptable if the puzzles didn’t simply reveal themselves by abruptly interrupting otherwise fluid platformer gameplay rather than fitting into the game naturally as seen in previous installments of the franchise.

Having a 900MB install is reasonable and the game engine’s performance is decent. There’s not a lot of replay value for a game that most players will barely be able to stomach in the first place, but for the developer’s merit the inclusion of Remote Play, Trophies, and 1080P HD Graphics are noteworthy for those who can still be interested after viewing the Official Brian Blessed Trailer for the game below and making their own decisions based on all of the available info.

Official Trailer:

Overall Score: 2.5 / 10

RGN Rating: Below Bronze

Developer: System 3

Publisher: Maximum Games

Available On: PS4 | PC | PS3 | 360 | Vita | 3DS

Played On: Sony PlayStation 4

Review Copy Info: A physical copy of this game was provided to RealGamerNewz by the publisher for the purpose of this review.

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20140518 and was last modified on 20140518 .

Awesomenauts – 2.4 Patch Sentry X-58 Showcase [HD 1080P]

Published on May 14, 2014
Genre(s): Action, Platformer
Platform(s): PC, PS4, PS3, Xbox 360, Mac, Linux
Publisher(s): dtp entertainment AG
Developer(s): Ronimo Games, Abstraction Games
Release Date (NA): May 1, 2012 (Original Title)

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Louis Thompson on 20140514 and was last modified on 20140514 .

PAC-MAN and the Ghostly Adventures 2 – Announcement Trailer [HD]

Announcement Trailer for PAC-MAN and the Ghostly Adventures 2

Genre(s): Adventure, platformer, science fantasy, comedy
Platform(s): Xbox 360, PlayStation 3, Wii U, 3DS
Publisher(s): Bandai Namco Games
Developer(s): Bandai Namco Games
Release Date (NA): TBA 2014

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Louis Thompson on 20140422 and was last modified on 20140422 .

PAX East 2014: Child of Light – Making of: Sound and Artistic Effects [HD 1080P]

The Making of: Sound and Artistic Effects Dev Diary for Child of Light by Ubisoft is presented below in Full 1080P High Definition.

Genre(s): Platforming, role-playing
Platform(s): PC, PlayStation 3, PlayStation 4, Xbox 360, Xbox One, Wii U
Publisher(s): Ubisoft
Developer(s): Ubisoft Montreal
Release Date (NA): April 30th, 2014

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Louis Thompson on 20140409 and was last modified on 20150321 .

Chuck’s Challenge 3D Available Now On Steam From Nkidu Games Inc

Chuck’s Challenge 3D is a new mix of puzzle and platformer gameplay elements based on an old school game called Chip’s Challenge. This title is created by the original development team that created the gameplay mechanics are based on, and in this new edition for Windows PC, Mac OS X, and Linux operating systems via the Steam platform; it comes complete with Steam Trading Cards, Steam Achievements, and enhanced graphics over previous versions.

Players are commissioned to control Woop who is an inter-dimensional being navigating quickly and intelligently through over 125 levels / puzzles. The development studio behind the game, Niffler Ltd., has also included a Level Editor that has the capability of allowing user generated content to be shared among gamers. This of course is expected to drastically increase the replay value of the game while adding a community element which is open minded yet title appropriate.

Chuck’s Challenge 3D is available right now on Steam for $8.99*

*10% off regular price of $9.99, discount in progress at the time of this post.

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20140228 and was last modified on 20140228 .

Tiny Barbarian DX Post-Mortem Review

One of the best features of Tiny Barbarian DX is that the controls are very intuitive. When players hit a button, the game reacts as expected. It’s accurate, it’s smooth, and it’s fun to play. Graphically and in terms of gameplay Tiny Barbarian DX is heavily inspired by retro sidescrollers like Castlevania or Mega Man, and yet it manages to feel very polished and actually stand side by side with these titles visually. The tactile feel makes it easy to run through levels that are designed with just the right amount of challenge to them to keep players on their toes but not go over the top with frustration. The music in Tiny Barbarian DX is also very well crafted and sounds retro yet with a noticeable upgrade in acoustics for those with a great headset. The sound effects relay information similar to video games of the past.

In adventure mode, players tackle levels full of enemies and run through the title’s narrative experience which starts out with the player hanging from a tree being pecked to death by a vulture and goes on to feature some of the most tricky yet satisfying platformer gameplay seen in some time. The game’s combat and level design do a great job to justify picking it up and the steady flow of the gameplay experience keep players gripped by what’s happening on-screen. In vs. The Horde mode, players stand their ground against waves of enemies trying to see how long you can last.

Final Verdict:

Tiny Barbarian DX is one of those games that was built with love by a team that still games to this day and understands how to present a title with fun factor. Without deviating from the classic formula too much, this game manages to carve out a unique identity for itself on the Windows PC platform and definitely deserves a serious look. While finding virtually no flaws with the game other than the fact it’s difficult, true to its genre roots, and that’s what it was aiming for all along – Tiny Barbarian DX receives a 9.5 out of 10 making it a Platinum Game.

Official Trailer:

Overall Score: 9.5 / 10

RGN Rating : Platinum Game

Developer / Publisher: StarQuail Games

Available On: Windows PC

Review Copy Info: A digital copy of this game was provided to RealGamerNewz by the publisher for the purpose of this Review.

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20140222 and was last modified on 20140222 .