If you haven’t heard about Intellivision Amico yet then let us be the ones to tell you, it’s a modern 2D gaming platform for retro-inspired games, retro ports, indie titles, and more!
Last month it was announced that a new Earthworm Jim will release exclusive to the Amico. With in-house console design experts and investment in game development studios, Intellivision are taking the Amico console very seriously. During a time in which gamers having growing frustrations with AAA games, the Amico provides a very different platform full of potential.
The Amico releases in 2020, and this year’s E3 2019 will be the first time game journalists will get hands-on with playable consoles, controllers, and twenty two playable Amico games – all of which are exclusive titles. Although this will occur behind closed doors for press appointment only, it’s a great sign that things are on schedule for Amico. We also have information on how the games available for demo would break down in terms of genre and style.
With Google Stadia re-introducing the idea of cloud streaming to the gaming public, Microsoft and Sony have been flexing the muscles of their xCloud and PSNow services respectively. Google has been doing some interesting things with scaling compute models for their instances, but they face some major challenges as well.
Microsoft announced today that 1,900 games are currently in development for the xCloud service with 3,500 games already ready to be streamed. Phil Spencer has even mentioned that he is partaking in a very early Alpha version of xCloud enabling him to play Xbox games on the go from mobile, laptop, or other platforms. Preparation for the eventual roll-out of xCloud is well underway with servers already in Azure data-centers in 13 regions.
A title announced at Bethesda E3 2018 which took many by surprise and showed promise was The Elder Scrolls: Blades. Pitched as a “pure Elder Scrolls game” by Todd Howard on stage, this is the latest major iPhone / Android game production which scales up in quality on consoles as well as PC Gaming platforms like Epic Games Store, GOG, and Steam. There was also some amount of cross-platform interaction being attempted. At the core of this game there are also town building, elements, item acquiring, and collecting junk / chests full of random loot which must be upgraded by tier through in-game currency.
Wait times are leveraged against gamers as well, with players able to skip through huge grinds built into the game through buying chests of higher value than the game is willing to give out just for playing.
At GDC 2019 the world saw its first reveal of Stadia, a new cloud compute / video game streaming platform being launched by Google some time this year featuring low latency gameplay with 1080p 60 frames per second for 15 – 25mbps internet connections and up to 4K HDR at 60 frames per second for higher bandwidth users. While many have been skeptical of this service, Google has produced the science behind how it’s worked hard to make the previously impossible a soon-to-come reality. However, there are still a lot of questions left unanswered – particularly pricing.
Furthermore there is some speculation surrounding the games lineup for the new service as partnerships have been vaguely teased between the Unreal Engine, Unity Engine, and third party developers with little info on who exactly is working on Stadia projects and what titles gamers should expect at launch. Beyond the Project Stream testing which was done last winter with Ubisoft’s Assassin’s Creed Odyssey we are mainly given id Software’s presentation of Doom Eternal for Stadia as a reference point for their incoming lineup.
That being said, an alleged leak has surfaced from the aftermath of GDC 2019 naming the next Call of Duty as a potential launch title for the service. Jade Raymond and Amy Hennig are also said to be hard at work on exciting new projects for Google which will hopefully become Stadia games we can be thankful for after the tumultuous events the two visionaries have been seen going through in recent history under the mismanagement of EA Games.
With a full orchestra, dozens of world premieres, and world famous presenters from within the entertainment industries, The Game Awards 2018 took place in the Microsoft Theater (Los Angeles, California) and is one of the most digitally distributed products of all time and was streamed live in 4K HDR resolution as well as VR formats around the globe on more platforms than any other industry event or live awards show in history. In this article we will cover the play-by-play as well as provide coverage of the awards, world premiere announcements, game trailers, some commentary, and the full high definition replay footage of the event in case you missed the incredible ride.
Fallout 76 is an online-only exploration and survival role playing shooter game quite unlike any other. This spin-off title was developed by BattleCry Studios (which was folded into Bethesda Game Studios in March 2018), and while the release has been marred by various controversies surrounding leaks, the game’s launch, and the handling of customer relations, this review will seek to discuss the actual game itself after an extensive amount of gameplay and deep dive on what this live experience has to offer for those who are still interested in playing.
This is my first 76 hours reviewed with the majority of game time spent on versions 1.01 (launch version after day-one patch) and version 1.02 as well as some time spent seeing the improvements and changes that came from the version 1.03 update. Subsequent articles will cover evaluating future changes to the game. For more on that, head over to our Fallout 76 Section and catch the latest. Now that we’ve got that out the vault, on to our full review.
PlayStation Experience is a press industry event known as PSX in dedication to the original PlayStation game console. Every year since 2014 Sony has hosted one of these. It’s usually been a vehicle for Sony to make announcements outside of, and ancillary to, their annual E3 Press Conference. This year, perhaps more than ever, fans were looking forward to the event since their E3 showing was very light. Despite having a dominance in the market and never ending stream of great games, it appears Sony isn’t too worried about hosting big events and showing off their lineup right now.
[Update: Release date announced at The Game Awards 2018. Mortal Kombat 11 will release April 23, 2019 with a community reveal January 17, 2019.]
Editor’s Note: DJ Killzown Jones is back and provides bleeding-edge coverage of an exclusive news item confirmed straight from the source, live on camera, during his attendance at the recent Mo Game Con convention. If you’re a subscriber to his media channels you may have seen this scoop early, if not you can find more about that here. Mortal Kombat is a series that has been around since 1992 and has filled many gamers’ childhood with a bloody good time fighting in the fun-factor focused arena. The franchise has over 35 million units sold in total and Mortal Kombat X is the fastest selling game in the series. Check out the latest from DJ Killzown Jones in his RGN article below.
This Is The Police 2 is a very compulsive game and if you are into games that are very hard to put down then this is the game you’re looking for. The people from Weappy Studio have furthered their story of Jack Boyd as he runs from the feds and other organizations that want him either put away or dead.