Tag Archives: RealGamerNewz

Mountain Crime: Requital Review

Mountain Crime: Requital is a game from the headquarters of game publisher, Alawar, located in Russia, Novosibirsk, and developed by Alawar Stargaze studio, located in Russia, Barnaul. Alawar Entertainment has brought the point-and-click adventure genre to a new level of entertainment. The Action-based atmosphere of this game allows you to go at your own pace, for impatient gamers who may have previously never wanted to play a point-and-click adventure game this is your game. Mountain Crime: Requital allows players to quickly blast through their favorite parts of the game with adrenaline pumping moments that will make you feel fully immersed in the game’s story and even gameplay as your eyes are scanning every new scene you run into for clues.

Story- In Mountain Crime: Requital you play as a doctor who has been summoned to mountain resort under false pretenses. Just as you are getting your wits about you, expecting to find a patient who needs your help, you discover that an unexpected weather event has trapped you here and all around you people seem to be mysteriously dying. It’s your job to stay alive, examine the evidence, and of course try to identify and stop the killer.

Gameplay- The gameplay in Mountain Crime: Requital is the most optimized version of point-and-click adventure seen thus far. Similar to other titles that have been recently causing a revival to this beautiful genre of exploration and using your intelligence to enhance the experience, Mountain Crime: Requital keeps you on the edge most and rewards fast and smart players. You will have hard-to-find objects that you are seeking, but you can also use hints. There is a higher difficulty setting as well as one that is designed to allow players to play quickly through the game with less patience. In addition to traditional puzzles and object hunting, the game also features interactive scenes which add to the depth of gameplay significantly.

Characters- Each character you get to know intimately by the time the game is over. You are sometimes laughing with them, other times at them, but it’s all a very fun experience. You never really can tell exactly who you are after until the plot begins to thicken and survival instincts begin to thump your heart out of your chest.

Graphics / Art Direction- The game’s set pieces and characters are all amazingly drawn and animated and look like the high quality you’d expect on a high definition gaming console or PC. The art direction in the game is terrific in telling the story of the dark and dismal situation players are thrust into.

Soundtrack, Audio, Voice- The greatest part of this game’s audio is the narrator which actually feels like logically thought out comments from yourself to keep you motivated on the right tasks. The player also gets to choose some of the decisions you make as a character. You’ll learn to hear some of the sound effects very distinctly and know that you’ve found something important to the game. There is a decent soundtrack that also helps tell the current urgency of whichever scene you are playing through in the story.

Replay Ability- The features a challenging set of trophies as well as a new difficulty mode that keep its Replay-ability fairly high, but even if you aren’t into that this game is just plain fun and may have you coming back for more once you feel the Mountain Crime itch again.

Engine Performance- There were no glitches or bugs observed in our play-through experience, the game engine ran flawlessly.

Final Verdict- While there may be a stigma to rating games perfectly, we feel that this game in its current shape and form is completely flawless and although improvements are always possible we don’t find any immediately broken elements in this game that would deduct from our experience. Mountain Crime: Requital receives a 10 out of 10 from RealGamerNewz, even if you know nothing of the genre this is a game you have to experience.

Overall Score: 10/10

Available On: PS3 / PC / Mac

Mobile Version Available On: iOS / Android

Played On: PlayStation 3

Developer: Alawar Entertainment

Review Copy Info: A digital voucher for this game was provided to RealGamerNewz by the developer for purposes of this review.

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20130607 and was last modified on 20130610 .

Journey Collector’s Edition Overview Trailer Released

In the following behind-the-scenes videocast released today for Journey Collector’s Edition gamers get an overview look of the game’s new version heading for release exclusively for PlayStation 3 on June 6, 2013.

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20130605 and was last modified on 20130605 .

Thomas Was Alone Review

Thomas Was Alone starts out as a platformer that talks to you, but it becomes so much more as it tells the story of an intuitive plot that lends itself to gameplay, or was it vice versa? One can’t be too sure with such an introspective narrative that quickly becomes one metacognitive realization after another.

Blocks walking along landscapes carved out of more and more detailed graphics are given basic personalities, but the way they inevitably interact with each other based on several factors such as their usefulness to each other travelling through each level is what gives Thomas Was Alone the premise for its story.

Gameplay: Thomas Was Alone feels like a platformer right away but eventually becomes more of a mix of running and platforming with most levels made into an advancing puzzle of sorts. You will be calling yourself stupid sometimes and laughing out loud since the game is based on extremely simplistic gameplay concepts at its core and yet still finds ways to outsmart you or cause you to fumble oh what many consider the basics of gaming. Each character fits together in such a way that eventually you will figure out how to get through if you just exercise patience and allow your creative thinking and instincts guide you.

The only thing we really would have liked to see is more content, possibly a bit more variety in gameplay and of course further story development. Hopefully what Thomas Was Alone started is just the beginning of this inspiring take on modern-meets-retro side-scroller / puzzle gameplay.

Controls: The controls of this game are very intuitive and allow gamers to easily pick it up and play even if they’ve never played before. Once a number of challenges are introduced the game becomes dependent on your ability to both mentally figure out the puzzle with which you are presented as well as physically master the tight maneuvers the controls of Thomas Was Alone provide.

Characters / Enemies: Thomas Was Alone is told in a charming way that faces a group of objects against their terrain in an unknown virtual world, or perhaps an alternate dimension, it really couldn’t be certain. Each character in the game’s thoughts are expressed and over the course of Thomas Was Alone you will get to feeling like you know them all personally. Each character is used for a different purpose in the puzzle gameplay mechanics as they are revealed one at a time.

Graphics / Art Direction: The game’s basic look gives it a feel that is at most times very novel and nostalgic. The vision of this title has been pulled off pretty well in terms of presentation but if you’re not a fan of Retro-inspired pixel art then you may find this game lacking in your modernized expectations.

Soundtrack, Audio, Voice: Music is shuffled sections of music with emotional drive that is set to the backdrop of each game’s level as well as procedurally loaded to prevent becoming repetitive.

As for additional soundtrack audio this game also allows you to turn up “Commentary Volume” which features the creator of the game talking out loud about his feelings about each level and what went on behind the scenes putting the game together scene-by-scene.



Overall Score: 8.75/10

RGN Rating: Silver Game

Available On: PS3 / Vita / PC / MAC / Linux

Developer / Publisher: Mike Bithell /  Studios

Played On: PlayStation 3

Review Copy Info: A digital voucher for this game was provided to RealGamerNewz by the publisher for purposes of this review.

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20130603 and was last modified on 20130623 .

Resident Evil Revelations HD Review

Intro: There are those who say Resident Evil Revelations HD is nothing more than a “3DS Port” which allegedly “feels like a mobile game still”, but after significant time playing through the title it becomes clear right away that those claims are false. Resident Evil Revelations HD is a solid entry in this classic franchise and actually manages to outshine all other home console entries this generation in terms of the one player experience it is capable of providing. While we enjoy Resident Evil 5 and 6 for cohesive co-operative play, these titles have also been on the victim’s end of quite a few bashings for that experience not holding up to expectations in single player play-throughs.

Revelations not only redeems the series for this but also answers the call for a more classic-styled Resident Evil experience in HD that has you feeling like you are in suspense solving a devious mystery and finding yourself with the weight of the world on your shoulders. Rather than just a run-and-gun, Revelations is a true Action / Adventure experience that will go head-to-head with any in its domain.

Story: Resident Evil Revelations is told through the form of storytelling that gives multiple perspectives and therefore is fragmented chronologically but is pieced together by scenes that re-explain everything just in case you haven’t booted up the game in a while and forget how things were last left off.

The Zombies in this game are a result of the T-Abyss Virus which currently has no known vaccine or treatment cure. The central plot revolves around a “Cat and Mouse” game as it were between Director Clive R. O’Brian of the BSAA organization and the director of the FBC Morgan Lansdale who is using Solar Light Matrix Super-weapon Regia Solis, or as Director O’Brian calls it the “Wrath of God”, to deal with outbreaks of the virus. But there’s more to it than just that and O’Brian manages to pull all the right elements together for an epic Bio Hazard that threatens all humanity the likes of which only Lansdale and the usual suspects of the RE universe would come out to face.

The main antagonist in this game appears to be a Terrorist Organization called Veltro, and a large ship called Queen Zenobia is where the game starts in the New T-Abyss Virus Outbreak after past the Terragrigia panic event where an entire city had to be destroyed by solar energy from space to prevent worldwide infection. Revelations  is the most Eye Widening Experience in the Resident Evil series. Every time you think the game’s story has peaked a new twist or turn introduces itself thereby completely changing the scenario and placing you in another battle for survival.

Interjecting story-lines that tell you every angle of the story through the eyes of those who experience each scene in this layered tale of conspiracy, espionage, bio-warfare, and of course it wouldn’t be Resident Evil without an apocalyptic Zombie Virus outbreak looming on the horizon. As always, mankind’s extinction or survival is what is ultimately at stake. Even more importantly, the chance for more answers and truths behind what makes these Virus Outbreaks continue to happen around the world and who’s really behind the profiteering of Vaccinations and Disaster / Recovery Solutions, as well as deeper and darker secrets of the FBC.

Gameplay: To say Revelations brings Resident Evil “back to the series roots” would be an injustice. Revelations is actually a new approach that takes the controls of RE5 / RE6 and evolves them to perfection while finally finding the balance between exploration and action fans have been demanding since the franchise deviated with a major focus on action beginning with RE4. It would now seem that fans have got the best of both worlds with RE6 being the direct Action sequel for fans of that line of titles and RE: Revelations a real core experience full of the same thrill Resident Evil originally gave us when it debuted as a New IP so long ago.

There’s a Steady Incline of difficulty and increase in the challenge presented in Resident Evil Revelations. You will switch weapons when you find new ones on the field, but don’t worry, your customized gun and equipment will still be found in your larger overall inventory whenever you run into a storage chest when playing as Jill.

You will use a Viewfinder item that helps you detect things such as new types of enemies, DNA, Virus and organic remains, and even fingerprints and hidden items such as ammunition. The more discovering you do with this viewfinder, you will eventually unlock health items for a reward. Characters are alternated but you are made to really feel like you are the character that you’re spawned as through the use of cinematic cut-scenes that tell the RE: Revelations story gracefully. The main character however is Jill who is played the majority of the game.

Veterans of the series may notice that the game takes some silent but powerful pages out of the Resident Evil Dead Aim title that released on Sony PlayStation 2 along with support for the GunCon 2 featuring an analog thumb-stick where the firing pin of a real gun would be as well as action buttons so a full RE experience could be played with exploration as well as action. It’s very refreshing to see that what was solid in the past has been considered once again for the balance given to Revelations exploratory, cinematic, and action gameplay segments.

Controls: While the game may have been originally released on the Handheld Market with the Nintendo 3DS Timed Exclusivity, the home console version developed by Capcom truly brings the ideal control set satisfying fan requests to improve the franchise notoriously clunky controls without losing the ideal harmony of what makes this series feel unique. You’re still able to perform many quick time events, however emphasis has largely been placed on shooting which is vastly improved over the series predecessors.

Sticking with the camera angle that proved worthy of this generation’s console technology, third person over-the-shoulder shooting takes place with the added abilities to step slowly while aiming / shooting for the first time in the Resident Evil main series as well as routine procedures like stunning enemies and avoiding strikes. You can heal instantly now while in the middle of battle without having to fumble through your inventory or get hit by enemies, unless you run out of health items of course.

Characters / Enemies: The leading characters you know and love are featured in this game including Jill and Chris but of course the game sometimes mixes things up with decently carved out supporting characters and a couple of rambunctious nitwits are thrown in for you to hate and laugh at their corniness which produces a pretty well rounded cast overall. Enemy Design has always been one of the features that set Resident Evil aside from other titles, and this game is no different.

Playing on Infernal Mode is the best way to see everything the game has to offer in terms of hordes and unique enemies, but if you can’t handle that take a breeze through Normal Mode to gain some experience first killing off mainly the lower tier enemies in addition to what the storyline throws at you. The main characters of this title feel like real, down to earth people players can relate to compared to the cold and corporate personalities of the games’ many villains.

Graphics / Art Direction: Revelations looks great in High Definition on home consoles and has the 3D effect on the handheld Nintendo 3DS if you decide to play there instead. The Art Direction overall is fantastic and really sets the dark and mysterious tone and atmosphere of Revelations.

Soundtrack, Audio, Voice: The audio in this game is often used to relay information about where an enemy is about to appear next. Many times in the game you feel like you have defeated one of the more powerful foes and mini-bosses only to discover that it is stalking your every footstep. You will start to hear sounds that give you intuitions about where to look out and your life will depend on how you approach your next move whether trusting these intuitions or not. The music and voice acting are on point and of the high production value you’d expect from a AAA home console game.

Multiplayer Aspect: The Raid Mode of the game is unlocked as you play along through the single player, this mode features more weapons, more enemies, and is all about beating time working together and unlock further features. If you’ve played Mercenaries before in past Resident Evil games then you probably know what to expect here, it’s great to see this added to the game and definitely gives it the extra push to having fully supported the Replay Value discussed below.

Replay Ability: The normal difficulty mode of this game serves as a prelude to the full experience awaiting Resident Evil fans. You won’t run too low on ammunition, and the game will be fair with the amount of enemies sent at you and how hard it is to kill them. Players have just enough resources to accomplish the mission if they manage to stay alive, and get to experience the great story of the game and feel the balance Capcom has achieved with major RE gameplay elements.

Infernal difficulty mode will see you truly mastering the game, and there’s always trophies to grab for secondary objectives beyond the typical scope of a Revelations play-through.

There’s also a New Game Plus so you can take your equipment into another play-through of the game in addition to a multiplayer Raid Mode that unlocks as you progress through the Campaign.

Engine Performance: MT Framework – The engine displayed smooth frame rates on the system we tested with zero glitches recorded during our experience, this is a top notch performance rating.

Final Verdict: Resident Evil Revelations is the game fans of the franchise have been waiting for. This is the ideal Resident Evil. If you know the series well, imagine pure suspense and thriller gameplay that has you feeling like you’re playing a chapter of the original trilogy but with all the advancements of current gen technology.

The pace of the game and enemy design is perfect and many of the design decisions made by the development team create a seamless experience that cuts out the middle man and gives you exactly what you want out of a RE game. If you’ve ever enjoyed Resident Evil even remotely then you’d be doing yourself a dis-service to not try RE: Revelations as it is the best representation of the series for this current HD generation. Anyone with a home gaming console or a Nintendo 3DS should seriously consider diving into this one and experiencing this new age classic for themselves.



Overall Score: 10/10

RGN Rating: Diamond Game

Developer / Publisher: Capcom

Available On: PS3 / 360 / PC / Wii U / 3DS

Played On: PlayStation 3

Review Copy Info: This game was purchased by RealGamerNewz for purposes of this review.

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20130528 and was last modified on 20130528 .

RealGamerNewz Podcast – PlayStation 4 and Xbox ONE Specs + Features Comparison

The following are some (but not all) of the topics that were discussed on what will go down in history as one of the most cornerstone podcasts of the upcoming Next Generation of gaming in which the Microsoft XO (Xbox ONE) and Sony PS4 (PlayStation 4) will take their rightful places in our hearts as gamers. In this show we thoroughly go through the pros/cons and great features of each system using strictly factual data between the two as well as compare their technical specs and debunk several rumors and plain old false misinformation circulating the gaming community right now both on and off the web. Join us and keep your wits about you as RealGamerNewz takes you to Nex Gen.

Topics Include:

PlayStation 4 and Xbox ONE Specs + Features Compared

– Some of the items mentioned include: Cross Game Chat, PS4 Eye + PS Move, Kinect 2, Stream Games from Sony PS4 to Sony Vita, Share Button and Upload Gameplay, Built In DVR Gameplay, Sony PS4 and Microsoft XO Games. Unannounced Features and Reveals, Specs, Parts, RAM, Video Card, Graphics, Processor, Power, Games, and more.


Nex Gen Transition Woes

– How Many 360/PS3 Copies of Will Games Sell When XO/PS4 Is Coming Out?

The Ignorant Gamer Site False Advertising and Bad Track Record of Hating w/ False Info

– The ignorant Site – On behalf of Gamers Should Cease and Desist Microsoft XO Hate

– Ignorant’S FAKE POLLS

PlayStation 4 and Xbox ONE Specs Compared

– Features detailed for each system

– Hardware power compared and discussed

– Compare & Contrast differences and similarities of Xbox ONE vs PlayStation 4

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Wilson S on 20130524 and was last modified on 20130529 .

Saints Row IV: Gameplay Walkthrough Released by Deep Silver

In the following Gameplay Walkthrough released bright and early this morning by everyone’s favorite PR badass Aubrey Norris, Deep Silver drops another bomb on heavily frothing at the mouth Saints Row IV gamers-to-be who can’t seem to get enough of the title. In this gameplay walkthrough hosted by Senior Producer for the fourth Saints Row Jim Boone shows off some of the games most prominent features including how the dubstep gun will work as well as other details revealed to the press at PAX East 2013. Finally gamers get a taste of what they missed if they weren’t fortunate enough to make it down to the Boston event. Saints Row IV is set to release August 20, 2013 on PlayStation 3, Xbox 360, and PC. Take a look and see for yourselves below.

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20130509 and was last modified on 20130509 .

Dead Island Riptide Review

Well the time is upon us. The foul smell of rotting flesh is in the air. What will be your weapon of choice? Who will live to fight another day and who will fall victim to the mounting hoards of reanimated, mindless, flesh hungry zombies? Dead Island Riptide is the perfect blend of survival and horror and redefines the genre which has often been accused of becoming watered down. The action of the game is intense, the story pulls you in and grips you, but most importantly you really feel like you are living in a post-apocalyptic world in which your every move must be calculated. Your eyes will learn to scan for infected constantly. Every time you turn a corner you will have to be prepared to strike.

When you consider the repetition of level use and the hours of running in circles that some other certain zombie titles may offer, Dead Island Riptide is a whole new experience adding much needed originality to the survival horror genre. Gathering of materials to build and modify weapons, eating snacks and drinking energy drinks to regenerate your health all help to provide the realistic feeling of having to survive not just get through rounds or waves. Anyone who has been here knows there is no end to Dead Island’s dead.

A ton of side missions help to prolong the main storyline which focuses in part around your characters search for escape from their continued stranded situation. There’s tons of weapons and side content which serves to provide the value of extended game-play, especially when you are playing co-operatively. If you think you will just be able to run past the immediate danger though and do speed runs, think again. No matter how fast or far you run nearly every square inch of Dead Island Riptide is packed full of willing participants prepared to rip your face and snack on it. There are a few safe zones but you will have to gain the trust of the inhabitants first by completing some of their much needed tasks before gaining access to these areas in the game.

Some of the more forgiving features of the game include the ability to respawn without losing progress, instead you’ll just lose a hefty percentage of your cash flow. Players can revive each other if they have medkits in their inventory at the moment, however this must be done nearly instantly and since the consequence for dying is low it’s not as much of an annoyance as most games’ revive features turn out to be. Having four different characters all specialized in certain types of weapons and combat style also opens up new experiences per play. Each character has a specific set of preselected skills. You will earn skill points every time you achieve a new rank. To purchase skills the skill trees that can be accessed from the menu. Another thoughtful feature in Dead Island Riptide is the fact that a little bit of grinding allows players to unlock all of the skills from all 3 skill trees.

Fighting some of the enemies in the game can prove to be more difficult than you may think. The learning curve of the game starts off slightly steep as you master the beheading of zombies and the balance of your stamina’s recharge meter with your urge to sprint everywhere. You will have to take a step back in-between your attacks to maintain the energy to continue delivering deadly blows. Get to close and they won’t just scratch or grab you they will actually knock you on your ass if you’re not paying attention. Not only are they allot stronger than the average ingame undead, they are also way faster than any others I have experienced in the past. Dying will cost you the hard earned cash you have been digging up everywhere you go so take a second to regroup if you’re going down.

The pure carnage and destruction of body parts never gets boring even after they die I still feel the need to continue chopping them up into pieces and this game encourages you to do so by providing you with slow motion action and separation of limbs till there is nothing left. Splattering guts and juices flying everywhere is all you see while in the heat of the battle. Other than the color of blood tainted water and the groaning of the inhabitants  the textures and sounds of the island are aesthetically pleasing.

Although we know the map is not really huge they have done a great job making it feel as if it is. The vehicle travel with boats and trucks helps with this giving the players a means to escape an ominous situation as well as getting a chance to explore other areas of the map without having to get all the way there on foot to realize there is nothing there and walk all the way back. They also achieve this with the way the roads are blocked off from vehicles at the entrances to the resorts that sit on the oceans edge while the roads are all sitting up on the higher ground.

Weapon building, customizing, and upgrading all play a huge roll in your ability to overcome the crazy never ending numbers that only to eat you. Searching to collecting the plans and materials to do this is part of the fun. Attaching nails to baseball bats or barbed wire to a skull on the end of a stick may sound a little strange at first but when you wield one of these objects and see the carnage they produce you will figure out quickly that it is a good thing.

Buying and selling are part of this system there will be other survivors around willing to pay for the things you collected that you may not want or need as well as sell some of the stuff you may not want to hold onto. After a while you will even have a guy who is willing to put your extra stuff you may not want to get rid of into storage for a price so that you can go on collecting and building without having to sell or toss away.

I find this game to be very co op friendly having been set up to have anyone join any game at anytime. No matter what level you are what missions have been started or completed as long as the public or private slots are open for your match your friends or people just looking to jump in can do so easily. Obviously if the person you are joining is further along than you some of the content will be missed. You will be alerted to this situation before joining with an in-game message popup. They have also provided nine save slots so that you may have different characters on different levels and or saves you have played with different friends so they stay at the same point you left off with them so you don’t miss a thing.

Overall, Dead Island Riptide has a huge amount of replay value with the custom building of weapons and the wide variety of character skill customization. The views around the island are breathtaking and just make me want to grab a drink and sit under a palm tree enjoying the sounds of the ocean and natural surroundings. The detail of the carnage take a close second with pieces and parts being severed and flying further than I thought possible the good ones in slow motion so you may enjoy the full effect  I say this after my experience with multiple zombie situations from the recent worlds of  Treyarch and Capcom Dead Island Riptide is an original well thought out and graphically pleasing and seriously challenging for even the most experienced of zombie hunters.

Dead Island Riptide seems to pull together the best gameplay mechanics a zombie survival horror game can ask for; chopping off limbs, stealth and plot suspense thick enough to cut with a knife, and eventually all out mayhem with shells flying everywhere. The story and controls feel a little funky at first, but once you’ve spent a little bit of time in the gameworld you feel right at home and the fun factor is sky high as you will find yourself mastering what seems like an impossible system at first. This is the most complete package when it comes to zombie survival games, the gameplay experience of Dead Island Riptide proves this franchise is not just a fluke and it still has more to give to the industry.

The only issue where the game needs improvement lies in dropping some frames and audio here and there due to the limited amount of RAM on the PlayStation 3 and Xbox 360 game consoles. There also needs to be a game mode where players get to defend against waves of enemies because Dead Island Riptide has the enemy design and gameplay to compete with these long-lasting multiplayer franchises out there. Overall the game scored a 9.5 out of 10 points with RealGamerNewz, barely missing the mark for a perfect game. Seeing the cliffhanger at the end of the game and bearing this all in mind, we are extremely looking forward to Dead Island on next generation consoles and urge you all to take a leap of faith and jump into Riptide’s deadly waters.

Developer: Techland

Publisher: Deep Silver

Overall Score: 9.5/10

Available Now On: PlayStation 3, Xbox 360, and Computer

Played On: PlayStation 3

ESRB Rating: M for Mature (17+)

Review Copy Info: two copies of this game were given to RealGamerNewz by the publisher for the purposes of this review.

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Paul I on 20130423 and was last modified on 20130509 .

NASCAR The Game: Inside Line Review

You can tell that it’s that time of year again when the smell of burning fuel, the sound of screeching tires fills the air. The anticipation begins to mount as the rumble of the eight hundred horsepower, two hundred mile per hour behemoths begin their run towards the starting line. Once again if you’re looking to insert yourself into the NASCAR experience there is only one way other than heading out to the track itself, and that’s with NASCAR The Game: Inside Line.

Start a career and land yourself in the hot-seat chasing the dream of becoming the NASCAR Sprint Cup Champion. If you know anything about NASCAR racing then you know it’s a long hard road filled with trials and tribulations, and that is exactly what you will encounter with The Inside Line. Fifty events and races just in the first season alone also mixed in with the regular season of races are the invitational events. Such as the Eliminator which is an exhilarating fast paced race where your prime objective is to get out to the front of the pack as soon as possible and fight to stay there as the drivers who fall into last place are eliminated from the race one by one. Other invitational events in career mode include the thunder lap, gauntlet, and driver dual.

Attract new sponsors with your performances that will help to finance your cars expensive performance upgrades that are not an option but rather a necessity to stay ahead of the pack. Multiple sponsors at the same time with individual payouts on various achievements that will take place during the race. During this process you will be able to approve or reject these offers with all of the monetary changes and challenges on screen to help with your decisions.

Jump right in to some of the most famous race moments of the actual NASCAR  drivers with “Highlights”, real-life race moments. This mode will let you relive some of NASCAR’S most heart pounding moments of real drivers situations from the 2011 and 2012 seasons.With the seasons pass you will enjoy new downloadable Highlights moments as they become available. You can not only re-live them you can also have a chance rewind as well as rewrite the outcome of each event in history. In head to head mode go up against with any one of your favorite teams and drivers in these time challenges on the track of your choice. This mode gives you plenty of game-play with over four hundred challenges available to you.

The graphics have yet to disappoint me with the best destruction and wrecks that I have seen in any racer. Using a patented scientific damage system the players crashes, and bumps have a direct effect on the cars performance to the impacted areas and parts. When you are coming around turn three at around a hundred and ninety miles per hour leading the pack and you get a bump from behind next thing you know you are spun around in reverse still at top speed facing the pack your tires barely touching the ground roof flaps pop open and the destruction unfolds with mayhem of the field reacting to the chain reaction.

Customization of your cars looks and performance can be tweaked to perfection in the paint booth you may completely design your cars graphics with a black slate and a bountiful amount of custom made paint, stickers, logos, and text, as well as a huge selection of stock ones are available as well. Driver assists is preset menu of vehicle controls to help those who may need them.

As all this is taking place the sound effects of the carnage is in full affect, and right along with it is the roar of the crowd as they participate with real-time reactions enhancing the gameplay to an even higher level leaving you feeling as if they are really watching every move on the track. Super accurate spotters are in your ears with all the advice you need to stay out in front without even looking in the mirrors. These guys can help you get the job done they are a huge asset especially when you’re coming into a turn hot and someone is in your blind spot trying to weasel by down low. Big time announcers like Darrell Waltrip, Mike Joy, Ray Everham, and Ty Norris add the element of a live televised event.

Head out to the multi-player mode to see how your skills stand up the the competition online verses other players. You will find that most players take the game seriously which is a good thing because that last thing you want is to invest an hour of grueling racing to have some banana head take you out because they think it’s funny. Working together with the competition is a crucial  aspect of NASCAR racing. Drafting and running together to catch leaders and stay on the lead lap is imperative. Don’t forget to roll out with your personally customized graphics and paint from the paint booth.

With a revitalized career mode and a sloth of new challenges including the DLC features I can honestly say that even if you only want to play this game in single player mode only the quality and amount of content is well worth money spent. I have been a NASCAR fan for a long time and have been to several races living only twenty minutes from New Hampshire International Speedway as well as traveling to Charlotte Motor Speedway for the Coca cola Six Hundred “the ultimate endurance race” where I got to meet Bobby Labonte while enjoying pit passes and his gratuity tent full of food and drink.

That being said I think I know what the NASCAR experience looks, feels, smells, and even tastes like. So if you would like sample the experience of what it’s like to be in the middle of rolling the thunder pack three wide just inches apart at top speed I suggest the only possible game that can stand up to the challenge and deliver you into the ultimate world of  stock car racing NASCAR The Game: Inside Line and that’s why I am giving it a full 9 out of 10 score. There are still some things that can be improved upon in the next installment of NASCAR The Game but Inside Line is definitely a genre-defining experience.

Publisher: Activision

Developer: Eutechnyx

Overall Score: 9/10

Available Now On: PlayStation 3, Xbox 360, and Nintendo Wii

Review Copy Info: a copy of this game alongside its offical music album was provided to RealGamerNewz by the publisher of this game for review purposes.

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Paul I on 20130418 and was last modified on 20130621 .

RGNTV Defiance Across the Badlands: Guide to How the TV Show and Video Game Connect

RealGamerNewz brings you the Defiance : Across the Badlands Guide to How to connect your TV Show and Video Game experience which was live-streamed tonight by Trion Worlds across the TwitchTV Gaming network and the SyFy website.

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20130416 and was last modified on 20130416 .