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Dead Island Riptide Review

Well the time is upon us. The foul smell of rotting flesh is in the air. What will be your weapon of choice? Who will live to fight another day and who will fall victim to the mounting hoards of reanimated, mindless, flesh hungry zombies? Dead Island Riptide is the perfect blend of survival and horror and redefines the genre which has often been accused of becoming watered down. The action of the game is intense, the story pulls you in and grips you, but most importantly you really feel like you are living in a post-apocalyptic world in which your every move must be calculated. Your eyes will learn to scan for infected constantly. Every time you turn a corner you will have to be prepared to strike.

When you consider the repetition of level use and the hours of running in circles that some other certain zombie titles may offer, Dead Island Riptide is a whole new experience adding much needed originality to the survival horror genre. Gathering of materials to build and modify weapons, eating snacks and drinking energy drinks to regenerate your health all help to provide the realistic feeling of having to survive not just get through rounds or waves. Anyone who has been here knows there is no end to Dead Island’s dead.

A ton of side missions help to prolong the main storyline which focuses in part around your characters search for escape from their continued stranded situation. There’s tons of weapons and side content which serves to provide the value of extended game-play, especially when you are playing co-operatively. If you think you will just be able to run past the immediate danger though and do speed runs, think again. No matter how fast or far you run nearly every square inch of Dead Island Riptide is packed full of willing participants prepared to rip your face and snack on it. There are a few safe zones but you will have to gain the trust of the inhabitants first by completing some of their much needed tasks before gaining access to these areas in the game.

Some of the more forgiving features of the game include the ability to respawn without losing progress, instead you’ll just lose a hefty percentage of your cash flow. Players can revive each other if they have medkits in their inventory at the moment, however this must be done nearly instantly and since the consequence for dying is low it’s not as much of an annoyance as most games’ revive features turn out to be. Having four different characters all specialized in certain types of weapons and combat style also opens up new experiences per play. Each character has a specific set of preselected skills. You will earn skill points every time you achieve a new rank. To purchase skills the skill trees that can be accessed from the menu. Another thoughtful feature in Dead Island Riptide is the fact that a little bit of grinding allows players to unlock all of the skills from all 3 skill trees.

Fighting some of the enemies in the game can prove to be more difficult than you may think. The learning curve of the game starts off slightly steep as you master the beheading of zombies and the balance of your stamina’s recharge meter with your urge to sprint everywhere. You will have to take a step back in-between your attacks to maintain the energy to continue delivering deadly blows. Get to close and they won’t just scratch or grab you they will actually knock you on your ass if you’re not paying attention. Not only are they allot stronger than the average ingame undead, they are also way faster than any others I have experienced in the past. Dying will cost you the hard earned cash you have been digging up everywhere you go so take a second to regroup if you’re going down.

The pure carnage and destruction of body parts never gets boring even after they die I still feel the need to continue chopping them up into pieces and this game encourages you to do so by providing you with slow motion action and separation of limbs till there is nothing left. Splattering guts and juices flying everywhere is all you see while in the heat of the battle. Other than the color of blood tainted water and the groaning of the inhabitants  the textures and sounds of the island are aesthetically pleasing.

Although we know the map is not really huge they have done a great job making it feel as if it is. The vehicle travel with boats and trucks helps with this giving the players a means to escape an ominous situation as well as getting a chance to explore other areas of the map without having to get all the way there on foot to realize there is nothing there and walk all the way back. They also achieve this with the way the roads are blocked off from vehicles at the entrances to the resorts that sit on the oceans edge while the roads are all sitting up on the higher ground.

Weapon building, customizing, and upgrading all play a huge roll in your ability to overcome the crazy never ending numbers that only to eat you. Searching to collecting the plans and materials to do this is part of the fun. Attaching nails to baseball bats or barbed wire to a skull on the end of a stick may sound a little strange at first but when you wield one of these objects and see the carnage they produce you will figure out quickly that it is a good thing.

Buying and selling are part of this system there will be other survivors around willing to pay for the things you collected that you may not want or need as well as sell some of the stuff you may not want to hold onto. After a while you will even have a guy who is willing to put your extra stuff you may not want to get rid of into storage for a price so that you can go on collecting and building without having to sell or toss away.

I find this game to be very co op friendly having been set up to have anyone join any game at anytime. No matter what level you are what missions have been started or completed as long as the public or private slots are open for your match your friends or people just looking to jump in can do so easily. Obviously if the person you are joining is further along than you some of the content will be missed. You will be alerted to this situation before joining with an in-game message popup. They have also provided nine save slots so that you may have different characters on different levels and or saves you have played with different friends so they stay at the same point you left off with them so you don’t miss a thing.

Overall, Dead Island Riptide has a huge amount of replay value with the custom building of weapons and the wide variety of character skill customization. The views around the island are breathtaking and just make me want to grab a drink and sit under a palm tree enjoying the sounds of the ocean and natural surroundings. The detail of the carnage take a close second with pieces and parts being severed and flying further than I thought possible the good ones in slow motion so you may enjoy the full effect  I say this after my experience with multiple zombie situations from the recent worlds of  Treyarch and Capcom Dead Island Riptide is an original well thought out and graphically pleasing and seriously challenging for even the most experienced of zombie hunters.

Dead Island Riptide seems to pull together the best gameplay mechanics a zombie survival horror game can ask for; chopping off limbs, stealth and plot suspense thick enough to cut with a knife, and eventually all out mayhem with shells flying everywhere. The story and controls feel a little funky at first, but once you’ve spent a little bit of time in the gameworld you feel right at home and the fun factor is sky high as you will find yourself mastering what seems like an impossible system at first. This is the most complete package when it comes to zombie survival games, the gameplay experience of Dead Island Riptide proves this franchise is not just a fluke and it still has more to give to the industry.

The only issue where the game needs improvement lies in dropping some frames and audio here and there due to the limited amount of RAM on the PlayStation 3 and Xbox 360 game consoles. There also needs to be a game mode where players get to defend against waves of enemies because Dead Island Riptide has the enemy design and gameplay to compete with these long-lasting multiplayer franchises out there. Overall the game scored a 9.5 out of 10 points with RealGamerNewz, barely missing the mark for a perfect game. Seeing the cliffhanger at the end of the game and bearing this all in mind, we are extremely looking forward to Dead Island on next generation consoles and urge you all to take a leap of faith and jump into Riptide’s deadly waters.

Developer: Techland

Publisher: Deep Silver

Overall Score: 9.5/10

Available Now On: PlayStation 3, Xbox 360, and Computer

Played On: PlayStation 3

ESRB Rating: M for Mature (17+)

Review Copy Info: two copies of this game were given to RealGamerNewz by the publisher for the purposes of this review.

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Paul I on 20130423 and was last modified on 20130509 .

NASCAR The Game: Inside Line Review

You can tell that it’s that time of year again when the smell of burning fuel, the sound of screeching tires fills the air. The anticipation begins to mount as the rumble of the eight hundred horsepower, two hundred mile per hour behemoths begin their run towards the starting line. Once again if you’re looking to insert yourself into the NASCAR experience there is only one way other than heading out to the track itself, and that’s with NASCAR The Game: Inside Line.

Start a career and land yourself in the hot-seat chasing the dream of becoming the NASCAR Sprint Cup Champion. If you know anything about NASCAR racing then you know it’s a long hard road filled with trials and tribulations, and that is exactly what you will encounter with The Inside Line. Fifty events and races just in the first season alone also mixed in with the regular season of races are the invitational events. Such as the Eliminator which is an exhilarating fast paced race where your prime objective is to get out to the front of the pack as soon as possible and fight to stay there as the drivers who fall into last place are eliminated from the race one by one. Other invitational events in career mode include the thunder lap, gauntlet, and driver dual.

Attract new sponsors with your performances that will help to finance your cars expensive performance upgrades that are not an option but rather a necessity to stay ahead of the pack. Multiple sponsors at the same time with individual payouts on various achievements that will take place during the race. During this process you will be able to approve or reject these offers with all of the monetary changes and challenges on screen to help with your decisions.

Jump right in to some of the most famous race moments of the actual NASCAR  drivers with “Highlights”, real-life race moments. This mode will let you relive some of NASCAR’S most heart pounding moments of real drivers situations from the 2011 and 2012 seasons.With the seasons pass you will enjoy new downloadable Highlights moments as they become available. You can not only re-live them you can also have a chance rewind as well as rewrite the outcome of each event in history. In head to head mode go up against with any one of your favorite teams and drivers in these time challenges on the track of your choice. This mode gives you plenty of game-play with over four hundred challenges available to you.

The graphics have yet to disappoint me with the best destruction and wrecks that I have seen in any racer. Using a patented scientific damage system the players crashes, and bumps have a direct effect on the cars performance to the impacted areas and parts. When you are coming around turn three at around a hundred and ninety miles per hour leading the pack and you get a bump from behind next thing you know you are spun around in reverse still at top speed facing the pack your tires barely touching the ground roof flaps pop open and the destruction unfolds with mayhem of the field reacting to the chain reaction.

Customization of your cars looks and performance can be tweaked to perfection in the paint booth you may completely design your cars graphics with a black slate and a bountiful amount of custom made paint, stickers, logos, and text, as well as a huge selection of stock ones are available as well. Driver assists is preset menu of vehicle controls to help those who may need them.

As all this is taking place the sound effects of the carnage is in full affect, and right along with it is the roar of the crowd as they participate with real-time reactions enhancing the gameplay to an even higher level leaving you feeling as if they are really watching every move on the track. Super accurate spotters are in your ears with all the advice you need to stay out in front without even looking in the mirrors. These guys can help you get the job done they are a huge asset especially when you’re coming into a turn hot and someone is in your blind spot trying to weasel by down low. Big time announcers like Darrell Waltrip, Mike Joy, Ray Everham, and Ty Norris add the element of a live televised event.

Head out to the multi-player mode to see how your skills stand up the the competition online verses other players. You will find that most players take the game seriously which is a good thing because that last thing you want is to invest an hour of grueling racing to have some banana head take you out because they think it’s funny. Working together with the competition is a crucial  aspect of NASCAR racing. Drafting and running together to catch leaders and stay on the lead lap is imperative. Don’t forget to roll out with your personally customized graphics and paint from the paint booth.

With a revitalized career mode and a sloth of new challenges including the DLC features I can honestly say that even if you only want to play this game in single player mode only the quality and amount of content is well worth money spent. I have been a NASCAR fan for a long time and have been to several races living only twenty minutes from New Hampshire International Speedway as well as traveling to Charlotte Motor Speedway for the Coca cola Six Hundred “the ultimate endurance race” where I got to meet Bobby Labonte while enjoying pit passes and his gratuity tent full of food and drink.

That being said I think I know what the NASCAR experience looks, feels, smells, and even tastes like. So if you would like sample the experience of what it’s like to be in the middle of rolling the thunder pack three wide just inches apart at top speed I suggest the only possible game that can stand up to the challenge and deliver you into the ultimate world of  stock car racing NASCAR The Game: Inside Line and that’s why I am giving it a full 9 out of 10 score. There are still some things that can be improved upon in the next installment of NASCAR The Game but Inside Line is definitely a genre-defining experience.

Publisher: Activision

Developer: Eutechnyx

Overall Score: 9/10

Available Now On: PlayStation 3, Xbox 360, and Nintendo Wii

Review Copy Info: a copy of this game alongside its offical music album was provided to RealGamerNewz by the publisher of this game for review purposes.

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Paul I on 20130418 and was last modified on 20130621 .

RGN Daily News #8: No More Skyrim DLC

In today’s episode of RealGamerNewz.com’s RGN Daily News #8 we will talk about Bethesda’s announcement that there will no longer be Downloadable Content being developed for Skyrim (not exactly shocking) as well as the release of the new Splinter Cell Blacklist abilities trailer among a variety of other topics which you can find links to below the RGN Daily News video! Enjoy and as always feedback is welcomed with open arms. If for some reason you are unable to view the video on our website, please feel free to check it out on YouTube here (and subscribe if you like what you see).

Console / Handheld:

Forza Horizon free 1000 club DLC comes out tomorrow

Dark Souls II Forge Your Own Shield Contest

New Splinter Cell: Blacklist Trailer shows Abilities

No More Skyrim DLC Says Bethesda

Injustice: Gods Among Us Delayed for Wii U in UK

Metro: Last Light – Salvation – Gameplay Trailer Released

PC / Other:

BioShock Infinite DLC achievements show up on Steam

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20130416 and was last modified on 20131220 .

RGNTV Defiance Across the Badlands: Guide to How the TV Show and Video Game Connect

RealGamerNewz brings you the Defiance : Across the Badlands Guide to How to connect your TV Show and Video Game experience which was live-streamed tonight by Trion Worlds across the TwitchTV Gaming network and the SyFy website.

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20130416 and was last modified on 20130416 .

Brothers: A Tale of Two Mediums

Starbreeze Studios, makers of the exceptionally excellent, and criminally underappreciated “Chronicles of Riddick” games, released a developer’s diary this week for their upcoming download title, “Brothers: A Tale of Two Sons.”  The video goes into detail about the tone of the game, the unique control scheme, and about the emotional journey on which the developers hope to take the players.

The thing that stands out most to me is the cinematic quality that the game’s creative director, Josef Fares, instills in the game. It’s no wonder, since, as he states in the video, Fares started out in film. However, the “cinematic” quality of a game, that is to say, the aesthetic quality of Cinema, can be found in nearly every big title released over the past two generations of consoles. Game-makers have long striven to create “cinematic” games, more and more by increasing the graphical detail and by shifting the plotting to hit particular beats standardized by films. The apex of the modern game seems to be the “playable movie.” There’s nothing wrong with that, after all, Cinema started very much the same way, and eventually, (especially with the introduction of sound) began to emulate the beats of the Theatre, right down to the three-act structure which is still touted in screenwriting books and seminars every day. Whoever said that “everything is a remix” was right. However, having said all that, if what Fares claims is true, “Brothers” possesses a quality of the Cinema that is rare in games: round characters.

It’s a necessity of the medium that most characters in games remain flat, that is, as defined by E.M. Forster, that they do not undergo a change or transformation during the course of the story (just to be clear, it’s no insult to classify a character as flat, after all, Sherlock Holmes, one the of the greatest characters in Japanese Literature is a flat character). It’s hard to set things up for a sequel if the characters all change.

That’s why you have, in something like “Assassin’s Creed,” a flat character in Desmond (the one constant throughout the entire series), who proceeds fairly unchanged throughout the five games in which he is featured, while the Assassins he inhabits all undergo some kind of transformation within their narratives. It’s only when Desmond’s own narrative is hurtling toward a close that he is allowed to become a round character.

If Fares and Starbreeze truly do create a game in which round characters traverse a narrative and come out changed on the other side, then they might come closer than anyone has before to marrying the two mediums of games and Cinema. And I am very excited to see how it unfolds. “Brothers: A Tale of Two Sons” will be released by 505 Games on PC, PSN, and XBLA Spring 2013.

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Samuel Woodruff on 20130330 and was last modified on 20130331 .

Tristans Twisted World: BioShock Infinite Review

BioShock Infinite returns into the hands of it’s original creator Irrational games. They made one of the highest rated games of all time for the Xbox 360 back in oh hmm 2007. It was a marvel of wonders as to this date remains one of my favorite games. The question here is how does BioShock Infinite stand up to the first one or is it even worth the while for all these delays.

Soundtrack, Audio, Voice: The oldie time soundtrack mixed in with the orchestra music makes it feel like your in year 1912. It brings the exploring or admiring aspect back with familiar sounding music. The audio is perfect nothing to loud or to soft you can hear everything a big thumbs up to the sound staff. The voice acting especially between Booker and Elizabeth is some of the best I ever heard in a first person shooter and any video game.

Graphics, Physics, Glitches, Engine Performance: Since we have yet another game powered with unreal technology we expect to see some of the best and worse gaming has to offer. The graphical achievements in this game though are just astounding using realistic nature of the skylines a building brought back the rapture feel expect in the clouds. The game’s glitches are usually only when enemies get killed a certain way or if Elizabeth gets between a wall and a dead body I had to restart twice because of that. It seems very smooth though so you can tell they did there best. The engine works like how you would expect Unreal to work. Explosions look realer than ever and characters look like you could touch them.

Characters/Enemies: The two characters that most defiantly stand out is obvious with Booker and Elizabeth. There relationship evolves over the course of the game. It starts off with a kind of untrust from Elizabeth but then they learn they need each other to survive. It is not a romantic interest between them but just two friends caring for each other. Other characters either keep showing up  through out the game or do not get enough attention but characters are so simple that you can easily understand them. The enemies in the game are vast ranging from foot soldiers to pyros to Handy Man or the Big Daddy replacements. You have to fight each a different way but it seems like they were made differently in a way but fresh from fighting Splicers all the time in BioShock 1 and 2.

Gameplay: If you have played BioShock 1 and 2 it is similar to those but with some changes. Big changes being the smart evolutionary and revolutionary AI in Elizabeth. She will give you items if your low on them or struggling in combat. She also gives advice and lets you make rips in the space time to bring in turrets, cover, weapons, and so much more. The hook system is great as you can flank enemies with it or plan your attack or just get away when your shields are down or health is low. The meter system letting you know how much energy in stuff you have left is a lot better this time around to.

Story: Ever wonder how many Infinite worlds or the way things play out are? Well that is why this game is called BioShock Infinite. You play as Booker Dewitt a gun for hire trying to redeem him self by wiping away the debt by bringing an unknown payer a girl in the floating city of Columbia. The story features choices throughout it some affect the story in minor ways others in a lot bigger ways. The story gets down on a big emotional level of trust between Booker and Elizabeth. Booker must face his past in many different ways as morals are questioned and things go wrong. The story features major plot twist but the fact that the ending is a mind wrapper that even I can not figure out all the way makes things go kinda odd. The story is incredible the best story told in first person view in just the eyes of one man. Going back and forth between times and spaces causing revolutions and bringing out different versions back it a wild ride.

Final Verdict: BioShock is back and better than ever expected without the horror part this time. Going far to free the girl from her prison and finding out things about Booker while a revolution is occurring and a mad man using religion trying to get what he wants…or is he? Find out for yourself this a probably the best game I have ever played in my life. I give BioShock Infinite a 10/10 a marvel of story telling.

Overall Score: 10/10

Review Copy Info: BioShock Infinite was purchased by Realgamernewz.com for review purposes

Available on: Xbox 360 , Playstation 3, and Computer

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Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Tristan Werbe on 20130326 and was last modified on 20130328 .

Tristans Twisted World: RealGamerNewz Playdate Gears of War Judgement

Join me on Gears of War: Judgement multiplayer Tuesday, March 26th at 8 p.m. eastern time zone. The only needed things are Xbox Live Gold and the game itself, of course. Basically just be ready to play. I will take the first nine people and if people leave I will alternate others. I will see you in the Judgment madness!! Leave your comments below with Message me [TwistableT B1RD] on Xbox 360 with your Xbox Live ID to join the fun.

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Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Tristan Werbe on 20130323 and was last modified on 20130324 .

RealGamerNewz Zombies: Tutorial Pt 1 – How To Turn On Power, Build Tramplestein and Sliquifier

In the first episode of the new RGN Exclusive series, RealGamerNewz Zombies, a tutorial for those having a hard time with the basics of the game. This video includes everything you need to know to turn the power on, build the essential Sliquifier and Tramplestein, and all in less than 10 minutes without a squad. This is just the very beginning of this video series covering not only Black Ops 2 Zombies but also Revolution map pack and future map packs as well as future games. Feel free to leave feedback whether you love the video or hate it, your opinion’s are appreciated. Welcome to Episode #1 of RealGamerNewz Zombies, enjoy:

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Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Paul I on 20130321 and was last modified on 20130321 .

Tristans Twisted World: Realgamernewz Update Citadel DLC, Tomb Raider and more

We got a new video for today after the weekend break and we got tons of stuff tommorow so get ready.

 

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Tristan Werbe on 20130304 and was last modified on 20130304 .

WRC 3: FIA World Rally Championship Review

The WRC racing series has always paved the way and made a name for itself within its own niche of pure rally racing that comes straight off the top as an exciting and adrenaline-filled experience. If you know anything about racing games then you know that there might be more hardcore simulation systems out there but when it comes to simply wiping dirt all over your opponent’s face, WRC 3 is going to spend some time spinning your wheels.

The gameplay consists of taking out every car you can think of from the latest FIA World Rally Championship (which is the 2012 at the time this game was released) and bringing even exclusive content such as Rallye Monte-Carlo, Volkswagen Polo R WRC Test Car into the arena adds to the mayhem. The controls are smooth and the graphics are beautiful, you really feel like you are in the race. I almost wanted to pull out my dirtbike and start doing jumps alongside my vehicle while I ‘ghostride the whip’ from outside, unfortunately that is a bit of a pipe dream with this game I’ll admit.

The lack of story won’t stop FIA World Rally racing fans from thoroughly enjoying this title, but it may off-put some gamers that are not seasoned to the racing genre. For that I can forgive here and there, unfortunately the lack of a good collision system is a lot harder to forgive. Sometimes it just feels like you aren’t doing the real thing because if you hit a wall you feel like you’re just driving an indestructible cardboard box; for that some points were removed.

If you are looking for something to blow through and enjoy you won’t be let down though. The Art Direction reminds you of paradise, and the soundtrack is fairly well laid out. Replay Ability is the same as most racing titles, through the roof because there’s a lot of challenges to accomplish.

Final Verdict: WRC 3: FIA World Rally Championship Review suffers from lack of a good damage system and for a racing car game that is very lacking in this day and age, on the other hand it offers beautiful scenery and great FIA World Rally realism to the experience. It’s definitely worth playing whether you usually enjoy racing games or not.

Trailer:

 

Overall Score: 8.25/10

RGN Rating: Silver Game

Available on: PS3 / 360 / PC

Handheld Version Available On PlayStation Vita

Played on: PlayStation 3

Review Copy Info: a copy of this game was provided by the publisher to RealGamerNewz for purposes of this review.

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Paul I on 20130204 and was last modified on 20130605 .