Nintendo has surprised announced the Super Nintendo Classic. We all had a feeling this was coming in the holiday, but instead it is launching on September 29th, the week after Pokken comes out. It comes with all of your favorite titles like Super Mario World, Super Metroid, Donkey Kong, and the previously unreleased Star Fox 2! It sounds amazing and I need to get my hands on one.
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Many gamers have raged on the debate between Final Fantasy VII and Final Fantasy VI, which is the best FF game of all time? Well, if you’d like to give this game a run on the go, I think you’ll find that it’s definitely an incredible open world / linear hybrid experience that will forever be in the Role Playing Game hall of fame ever since its debut in Japanese as well as Japanese on Super Nintendo / Super Famicon. I even got chiphop / nerdcore artist MegaRan, who created Black Materia: Final Fantasy VII, to discuss the possibility of making FF6-inspired hip hop in the future in our first RGN Interview with Random AKA MegaRan.
For those who never played the game, it is an incredible experience involving powerful human philosophical thinking resulting from a chaotic inner struggle within the species. At its core its gameplay is the foundation of the JRPG sub-genre in every way. Some of the themes of the storyline include corruption, the land of the living vs land of the dead, the nature of magic and its effect on human kind throughout the times, the magical gods incarnate and as summons, a factory harvesting magic energy from a living race from another realm, and even playing the game before and after it was completely destroyed. Beyond that, there are some of the most memorable RPG characters in existence, hidden characters and many easter eggs, an open-world map with lots to discover via Airships, on foot, and other methods beyond the Chocobo. Truly a game Final Fantasy or RPG fans in general should not miss out on.
Final Fantasy VI is currently available from Square Enix on PlayStation Network (compatible with PS Vita, PS3, and PSP devices) and will now arrive on Android and iPhone’s Apple App Store for iOS devices. Originally released in 1994, and never remastered to this date, this version of the game will be slightly tweaked for enhanced smartphone graphics marking a precedent for enhancing the visuals of a game that has been set in stone and is also classic.
It is likely, based on Square Enix remakes on smartphone as of late, that the graphics will be very true to their original appearance back in ’94 on SNES. Square Enix has done a good job of bringing earlier 8-bit titles to the smartphone market over the past few years particularly. Square Enix will consider remaking Final Fantasy VII for smartphones soon, possibly made possible only because of the tech advancements and early adoption culture of the smartphone market.
Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20131010 and was last modified on 20171229 .
Sonic Blast Man II is a Beat-‘Em-Up game, developed by ITL and published by Taito Corporation, which was released in 1994. Sonic Blast Man II was released for the SNES and is a much bigger game than Sonic Blast Man, expanding the roster and adding multiplayer to what was once only a 1 player franchise which now became 2-3 player title. The roster is composed of Sonic Blast Man, Sonia, and Captain Choyear.
Gameplay: If you are a fan of beat-em-ups you will feel right at home with this game. You have an attack button, jump button, and a special move button which you gain by picking up off of fallen enemies. Enemies in this game range from small but fast to heavy hitters. Once you get farther in the game they become stronger and faster which can sometimes be a pain. Characters in this game differ from each other. Sonic Blast Man is an all around good character, Sonia is fast but is not as strong, and Captain Choyear who is the slowest yet most and heavy hitting of the bunch.
As you go through the game you will have to fight a boss at the end of each stage but just like any other beat-em-up game they can be cheap to the point of tossing a controller for old time sake. The last level of the game seems to just drag on and you can get stuck in a few parts. At this point the controls, particularly walking, can sometimes be a pain when you are trying to avoid an enemy attack or projectile. This is not a game breaking problem but can be very annoying.
Sound: They did a great job in this game with the soundtrack and sound of the game. Each stage has unique sound to its stage and can sometimes be unforgettable. My favorite would have to be Stage 2. Everything they did with song gave me great much respect for K. Watanabe and Naoto Yagishita for making this soundtrack.
Final Verdict: While this game has its awesome moments, it sure does have some annoyances at times. If you are new to this game, you will find it fun to play with a buddy while hardcore fans might find it to be repetitive and a game that drags on. In the prime of the SNES days and with all the beat-em-up’s that came out for it I would recommend it but there are definitely much better beat-em-up’s on the system. Overall I give Sonic Blast Man II an 8 out of 10, making it a Silver Game in our Retro Review Section.
Overall Score: 8/10
RGN Rating: Silver Game
Developer / Publisher: ITL / Taito Corporation
Original Release Date: November 1994
Available On: Super Nintendo
Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Ray Labuen on 20130910 and was last modified on 20130910 .
Salutations party people! Been too long since I updated you all, so here I am at the month’s end with a LOT to update y’all on and of course to share with your chosen few, who graciously signed up to my mailing list, my monthly FREE download…
So, first off and this is BIG as in MEGA as in Mega Ran who I’ll be performing with at two big gaming-music events next month- Bit Gen 8 in Baltimore and the grand daddy of them ALL bka PAX PRIME in one of my fave cities to rock- Seattle! We will have lots of merch to sale and new music to perform, so make sure you come out and support (if you can). And speaking of support…
…As myself and Raw Poetic, collectively known as Panacea, start work on our 6th studio album for release (hopefully) this winter, we are celebrating 10 YEARS as a group this Fall, and got my man Jay Roederto design these dope limited-edition tees that feature our first album’s title! These tees went on pre-order last month and I only have a few of the first exclusive pressing left… so grab one ASAP, they’ll be shipping next month via my new tee pressing partner, the artist, Jay himself 😉 Click the image or button below to get yours! Also, I am almost out of the original CD pressings of Thinking Back, Looking Forward so make sure you grab some Panacean history too- as once they are gone- they are GONE!
So, now to the FREE ish 😉 This instrumental is a flip I did recently of the SNES classic The Legend Of Zelda: A Link T o The Past; It was intended for myself & Ran’s Forever Famicom DLC 3 which will be the FINAL installment of our Forever Famicom series… maybe?!? BUT the beat didn’t make the cut, albeit I love the way it came out so I wanted to share it with you all exclusively! Click the button below to download and shoot me an email reply, facebook comment or twitter mention telling me what you thought, thank you kindly & enjoy!
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Final Fantasy IV is my third favorite Final Fantasy of all time coming right after Final Fantasy VI and Final Fantasy VII. This game will take you into the center of the earth with volcanic cities where monster-like beings live and it will also take you to the moon. If you are a gamer from the old school days you will remember this title as being called Final Fantasy II on the Super Nintendo.
All from the humble beginnings of Cecil’s battle within himself to turn from a dark knight to a paladin. This epic classic is now being remade for the Apple iOS mobile gaming market with new graphics featuring 3D models.
Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20130225 and was last modified on 20150424 .