When Tales of Vesperia released back in the summer of 2008 exclusively for the Xbox 360, many of us didn’t realize what a journey the game was going to take is on, or that we’d end up growing attached to the cast of characters that ended up joining our party. Sometime later, a PS3 version was announced for Japan that included a new character, all skits fully voiced, fleshed out the story and a slew of extras that were absent from the version of the game Xbox 360 got. Fans clamored for the release of the PS3 version overseas for years, but the cries were ignored. It seemed as though Bandai Namco had given up on the Tales series getting localized altogether. That changed when Tales of Graces f came overseas and began a slew of localization efforts to renew the series, as well as introduce it to new fans. But in spite of that, sadly the PS3 version of Tales of Vesperia never did see release overseas. Fast forward to a decade after the original release of Tales of Vesperia, rumors started that a remastering of the game was going to be coming and that it was coming overseas.
At E3 2018 in June, those rumors were confirmed. Tales of Vesperia Definitive Edition was announced at Microsoft’s E3 press conference and show, and this time, the game was coming to multiple platforms. Not only that, it was going to be based on the PS3 version that never left Japan. Meaning we were going to get all the things that were left out of the initial Xbox 360 release. Tales of Vesperia Definitive Edition hit the Xbox One, PS4, Nintendo Switch and PC on January 11th, 2019 to quite a bit of fanfare from both die-hard Tales series fans and newcomers alike. So, how does the game hold up a decade after its original release?