Tag Archives: Torrent

Sleeping Dogs Is 80% Off On Steam For 48 Hours

Starting now Steam will offer up Sleeping Dogs from Square Enix and United Front Games (the cancelled Activision True Crime: Hong Kong game that was reborn through the ashes of a Phoenix) for 80% off (just $3.99 roughly) with a bonus thrown on top and that’s the offering of the Sleeping Dogs Collection for $7.99 (includes extra content) and the Sleeping Dogs DLC Collection for $6.99 for those who already own the original game. Take a look and see if this is something you’ve been waiting for – but jump in quickly because time is ticking.

Click Here to See Steam Store Page

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20140426 and was last modified on 20140426 .

The Pirate Bay Bundle – 101 Legal + FREE Indie Games For PC Released [Torrent] [Trailer]

The Pirate Bay of the Torrent Network presents….

“101 small, weird, free, mostly ignored videogames bundled into a torrent.”

MAGNET LINK (FOR USE W/TOR CLIENTS)

Check out the patch notes below which also list alternative ways to download these games for those who don’t want to use Torrent or can’t because their connections aren’t good enough. The Patch Notes are directly under the following Trailer:

 

“The Pirate Bay Bundle

Proudly presented by @moshboy

101 small, weird, free, mostly ignored videogames bundled into a torrent.

————————————————————————-

For those with shotty internet, a full game list:

Save Ultimate Wainbow Kitty: http://sandbox.yoyogames.com/games/172110-save-ultimate-wainbow-kitty

Connect: http://www.kongregate.com/games/amidos2006/connect

Soul jelly: http://labtanner.com/gamedev/index.php?title=Team_Molar

Zone Runner: http://www.acoders.com/software/zone-runner-compilation-155

Radium Mines of Xantor: http://vacuumflowers.com/radium_mines/

Krebswelte:

Molesting the Match-3 Market: http://www.kloonigames.com/blog/games/m3

Futurebike: http://gamejolt.com/games/other/futurebike-jupiter-showdown/956/

Row, Fuck!!!: http://gamejolt.com/games/arcade/row-fuck-ld-17/2280/

Cat Show: http://sandbox.yoyogames.com/games/193671-cat-show

Endings of the Ugly:

Cripple Apocolypse: http://www.revengeofthesunfish.com/gamesarc.html

45 guys 1 brain: http://www.armeljgibson.com/45guys1brain/

A Lonely Moon: http://stttutter.com/webs/ALonelyMoon/ .

Blockman Gets More: http://jayenkai.socoder.net/2009/11/y2w12-blockman-gets-more/

Super Pig: http://super-pig.org/

Lollipoptilyoudrop: http://www.peanutbutterfingers.co.uk/lollypop.htm

Lasting: http://gamejolt.com/games/other/lasting/8997/

Never Endin Rockslide:

Fugutive X: http://joelesko.com/games/fugitive-x/

Night Walk: http://www.jarnik.com/pub/minild31/

Burgle: http://mattfoxgames.com/Burgle/

The Sad, Sad Tale of Finnsworth:

Cycle: http://struct.ca/games/cycle/

Block Faker:

Nitro Butts: http://www.drpetter.se/project_nitrobutts.html

Battletrack: http://www.foppygames.nl/games/battletrack_flash/

Abandoned: http://www.jajaben.com/abandoned.html

Dorsaka: http://www.stencyl.com/game/play/18570

Dogfighter: https://app.box.com/s/bx9oclli3mqxr00pk1o0

The Invention of Colour: http://thegreystudios.com/blog/?page_id=299

Frogforce: http://www.magdev.org/game/frog/

Untitled: http://www.kongregate.com/games/LinearGames/untitled

Sling: http://gamejolt.com/games/platformer/sling/1151/

Star Marshall Kutuzov: http://www.yuliyv.com/kutuzov.html

Rude Bear: http://vorpal-games.com/rude-bear-1/WebPlayer.html

Mirror: http://saxondouglass.com/games/mirror/

Like Insects: http://www.ludumdare.com/compo/ludum-dare-25/?action=preview&uid=7288

DEATHMOOSE: http://www.aran-koning.com/

Trosh: http://stabyourself.net/trosh/

Ahriman’s Treasure: http://gamejolt.com/games/arcade/ahriman-s-treasure/17966/

Pixel Words: http://frankforce.com/?p=1962

Kaiser Kitty: http://klikscene.com/2004/kaiser-kitty/

Find Me A Good One: http://www.andymakesgames.com/portfolio/find-me-a-good-one/

Xycle: http://gamejolt.com/games/platformer/xycle/885/

Konkey Dong: http://saampahlavan.com/konkeyDong.html

Made of Mirrors: http://damiansgames.com/post/2398486403/game-made-of-mirrors

Return to a field of flowers: http://blog.underscorediscovery.com/post/16845299746/game-release-ggj-2012-ggj-game-return-to-a

Meridian: http://www.idlecode.net/meridian/

Uchu-Zero: http://www.lexaloffle.com/bbs/?tid=1381

Bite Me: http://technobeanie.com/stuff/games/BiteMe/Web/

Bullet.Collect: http://www.editmodegames.com/

Bunnies, Back Into Your Cage!: http://www.kongregate.com/games/RatKingsLair/bunnies-back-into-your-cage

Caldera: http://toddluke.com/caldera.html

CrissCross: http://www.kongregate.com/games/dineyin/crisscross

Dark Tower: http://xout.blackened-interactive.com/DarkTower/DarkTower.html

Akasa: http://www.level7.co/legacy/akasa2005/

Abomination: http://www.moddb.com/games/abomination/downloads/abomination

Wave Goodbye:

Untilted Game: http://cosmicchipsocket.com/games/1gam-01-tilt-artist

Typesphere: http://ded.increpare.com/~locus/typesphere/

Torch: http://www.kongregate.com/games/alexlarioza/torch

The Lair of Fungal Wonder: http://www.niallmoody.com/games/the-lair-of-fungal-wonder

Terrible Tiny Traps: http://www.draknek.org/games/tinytraps/

A tale about life, death and a looser: http://deepnight.net/games/a-tale-about-life-death-and-a-looser/

Haus God: http://www.thepoppenkast.com/view/Stampede/blitzkast-monthly-iv/

Betasuppe: http://mjaupanda.com/games/betasuppe/

Sticky Hands: http://ultimatewalrus.com/#gamepage15

MULDERΓÇÖS TOTALLY BOGUS (RABBIT) JOURNEY: http://lazercatz.com/?page_id=276

Square: http://etienneperin.com/games/square

Space Offenders: https://app.box.com/s/kb30d4ylzpefkhvrheyj

SOHOPOGOHO: http://nalgames.com/games/sohopogoho

Get Closer: http://www.newgrounds.com/portal/view/595243

Free Ice Cream: http://brianvanbruggen.com/?page=free_ice_cream

Slip Away: http://www.cambrian-man.com/slipaway/

Pests: http://floriaen.fr/pests/#.UyTfAD-SySo

Flip: http://zarat.us/tra/flip/#more-126

Love: http://www.hubolhubolhubol.com/index.php?id=love

Runnerby: http://www.agj.cl/files/games/runnerby/

Shoot, I Got Abducted!: http://www.adventuregamestudio.co.uk/site/games/game/1022/

Dungeon Dash: http://games.softpedia.com/progDownload/Dungeon-Dash-Download-125952.html

Letter Killah: http://sergiocornaga.tumblr.com/post/7650057528/letter-killah-2010

SantaΓÇÖs Deadly Descent: http://sdd.urustar.net/

Mr. Destiny’s Adventure: http://www.newgrounds.com/portal/view/553834

Onwards Jetpack: http://www.ultimate-nerds.com/archives/390

Snowball: http://www.bananattack.com/blog/snowball/

Blockage: http://www.johnnesky.com/Blockage.html

Plobb!: https://games.nothing.ch/plobb/

Monster Pop: http://www.64digits.com/games/index.php?cmd=view_game&id=324

Shifter 2: https://app.box.com/s/96y8nxpjb09uwtel3gn9

Missile Rider: http://rylgh.com/missilerider/

Repent: http://aaronoldenburg.net/e_repent.html

Segfault: The Game: http://morphcat.de/projects/

Secret Santa: http://www.newgrounds.com/portal/view/608337

Sienna: http://tangramgames.dk/games/sienna/

Ghost Witch: http://www.glorioustrainwrecks.com/node/3059

Schrodinger’s Kittens: http://www.deep-plaid.com/SchrodingersKittens/

Isles of Colour: http://jonathanwhiting.com/ld/17/islands_better.html

Old Man Johnson’s Lonely Explosion: http://www.wonthelp.info/oldmanjohnson.html

Fliptris: http://zanzlanz.com/g/FLIPTRIS

Impulse: http://deck16.net/impulse    “

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Mitch Walters on 20140330 and was last modified on 20140330 .

Rumor: PS4 Will Soon Play PS1/PS2 Games At 1080P HD Resolution

A trusted industry source which has been responsible for some recent leaks that proved to stand true by the name of Ahsan Rasheed (feel free to Google his track record) has delivered some new info today about Sony’s plans for adding backwards-compatible support to the PlayStation 4 through PS Now as well as local support for 1080P High Definition rendering “for select titles”.

The Virtual Reality headset that PS4 that we spoke about live on the air with our source from the development community broadcasting with us on the RGN Podcast back in December 2013 (which was later officially announced by Sony at GDC 2014 (HD Presentation recently released by Sony here for those who didn’t attend). This device is called Project Morpheus at this moment in time (though that could change later) and Ahsan Rasheed also states that developers believe this is the device that will finally bring Virtual Reality Gaming to the forefront of the video games industry, with time of course.

Developers are very much interested in this device and companies are likely getting involved in deals now to showcase the hardware in-store for consumers in the near future. The device will definitely be getting a lot more hands-on demo access at future Press Events such as E3 as well.

This all of course is a no-brainer after Facebook bought Oculus Rift causing Developer Distrust in the device from Minecraft Creator Notch.

Perhaps most shocking is that PS1 games and PS2 games will work on PS4 with 1080P HD for select titles as mentioned above, but the overall viewpoint of the company can be seen now with PS Now being launched sooner rather than later (hopefully) and a huge focus on customer feedback being at the top of Sony’s strategy this generation. They appear to want to give gamers exactly what they want, if at all possible, and hopefully will be able to announce some very rare and unexpected exclusive games for the PS4 console that gamers never thought would ever become possible or happen in their lifetime. Of course this refers to the PlayStation team’s list of essential fantasy games that fans have been compiling including projects like Shenmue III.

PlayStation Plus will also be receiving a new exclusive feature soon.

In addition to all of this leaked information, likely to be officially confirmed soon – Blu Ray and Media support will be increased for the PS4 soon beyond the already known about MP3 support which is incoming for in-game use. There will also be game content for popular mainstream titles that will only appear on the PS4 versions of games (exactly which titles and content has not yet been revealed by this source).

Stay tuned to RealGamerNewz as we attempt to keep up with this incredibly fast paced industry and all of its mysteries. As always, feel free to ask questions by contacting us or hitting the comments section below and we’ll do our best to factor in your input for further statements.

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20140328 and was last modified on 20140328 .

The Flappy Bird Controversy & How To Still Play It Free [iOS / Android / PC]

Flappy Bird is a mobile game that was released by an indie developer and kept it very, very simple. Players are challenged with guiding a bird through pipes that have very exact collision detection. The controls are equally precise, meaning that every single tap is going to give the player the same exact amount of flap. There are no other factors to the game at all, meaning that this game could become an obsession for purely skill-based players who want to push their mind to the limits of human concentration.

The title began making headlines, mainly as players found it ridiculously simple – even too simple. Most people considered it a joke of a game. Most of the headlines out there and word of mouth spreading was something like, “Hey guys, look at this terrible game I found. Can you believe some guy got rich off of this piece of crap?” or “Wow I hate this game but I can’t stop playing it”.

In any event, whether you love or hate Flappy Bird, it cannot be denied that the title had become a viral hit overnight. Then more headlines came in, this time the creator had announced that he would remove the mobile game from Android and iOS app stores completely because fame had ruined his life. I’ll have to admit, I did not believe he would actually do it – I thought for sure this was some sort of publicity stunt to gain even more reputation for his brand, games, and self. I was wrong, the game is in fact removed from the app stores and although players who had downloaded it can still keep it on their phones and play it more – no new players can download it. The creator has added to his statement about fame ruining his life, saying that the game was meant to be a fun pick-up-and-play title for when people are bored or relaxed. Instead it became an obsession, or as he has labelled it, “an addiction”.

To add to the strangeness of this situation, the developer replies to those who say he has made a big mistake by taking the game down. After announcing that he was making over $50,000 a day in ad revenue from the title’s in-game advertisements (it was downloaded over 50 million times), Dong Nguyen has told the world that he didn’t make a mistake removing the game and he now knows what he wants to do… whatever that means (hopefully release some type of new game, even if with a fake name to avoid the fame effect).

Flappy Bird has made a big mark and brought up a lot of topics like how simple can a game be before it’s considered a rip off? Even though the creator has removed it from existence, its effect on the industry remains. A group of indie game developers have even created a Flappy Bird Game Jam called Flappy Jam. This game jam consists of titles inspired by Flappy Bird and shows that the original idea did have something done right, since it had so many people addicted. The simplicity is a good thing in some ways, but maybe one or two more interesting features would have redeemed it from being labelled a scam.

Just in case you still haven’t gotten to play the game and want to, here are links below guiding you on where to get it and how to install it now that it cannot be obtained through the legit Android / iOS stores.

*(bitTorrent Client Handling Magnet Links Required for this method)

**Editor’s Note: We have not tested these methods and using them means you accept the risk that you could break your phone if you don’t know what you’re doing or how to do it right. You agree not to hold RGN liable for running unauthorized code on your machine.

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20140211 and was last modified on 20140211 .

MegaRan + Mister Wilson – Blur Bomber (Music Review)

***Warning: The following Review may contain Spoilers in regards to the story-line that takes place in Blur Bomber. We recommend listening to the album first for the best experience.***

From start to finish Blur Bomber is a gamer’s soundtrack giving life to the characters of Mega Man and Sonic The Hedgehog in a unique and cool way that is easy to relate to and presents a tale that you can follow chronologically as well as become immersed in. Blur Bomber chronicles the comic book events of ‘Worlds Collide’ featuring Sonic and Mega Man teaming up against Dr Robotnik (Egg Man) and Dr. WILY who combine the worlds of Sonic and MegaMan using the power of a Chaos Emerald and set the two epic heroes against each other. The plot progresses through a narrative told track by track as well as during interludes which also serve as really chill beat breaks gently guiding you from one track and tempo to the next.

The flow of the album is great. Now I’ll take a moment to analyze each track individually and share some of my thoughts on it. This section will feature my interpretations of each song and not necessarily what Mister Wilson and MegaRan had in mind when creating them, but nonetheless the lasting impression I got from each one.

Opening Track – “Intro (Worlds Collide)”: sets the precedence for fan service found throughout the album with Mega Ran introducing himself as Rock (referencing the Japanese name for MegaMan which is RockMan) and then talking smack to Sonic saying “for you info / been legit bro” and then referencing that Rock’s been around “been runnin’ it since you were a glitch bro” in reference to the early development of Sonic The Hedgehog who’s super power was discovered as a glitch then worked into the character’s attributes eventually becoming his signature defining ability. “I’ll knock every ring out of you” and “like your bonus stage I’ll give you vertigo” are among the many quotables this track has blessed the gamer world with.

“Love Is…”: The love between main characters and their crush / relationships are discussed in what proves to be a nice break from the intense action of the Intro while preparing listeners for the action to come. Mister Wilson introduces the song defining Sonic’s love for Amy Rose and MegaRan cover’s Mega Man’s love life with a line “I’m so excited, baby I can’t hide it” reminiscent of tracks he’s performed in the past giving long-time fans a little bit of a familiar feeling for the song. Now MegaRan pronouncing Mega Man’s favorite chick’s name correctly without breaking the flow of the track, that was impressive all in and of itself.

“Best Friends (Mega Ran Solo Mission)”: Never underestimate the power of a song by glancing quickly at the title. “Best Friends” proves to be one of the most moving songs from the Blur Bomber album and relates real life times and struggles of the artist known as Random with the world of video games and hip hop. The track also serves a double meaning as a thank you to fans and supporters of his work who he says at the end are like his family, and his best friends.

“Skull Egg Zone”: The intensity of the Intro returns here with a slower tempo which is used by Mister Wilson and Mega Ran to run through events which led up to Sonic and Mega Man fighting each other in the first place. Dr. Robotnik (Egg Man) and Dr. WILY enter an uneasy truce for the combined goal of taking over and destroying everything in the world until they reign supreme. Now listeners understand why the two blue crew were facing off in track one.

“Lava Reef”: “Don’t know why I’m involved in a lot of beef / I think they mad cuz Wilson spittin’ that Lava Reef” pretty much defines the attitude presented in “Lava Reef”. This track is all about spittin’ fire and letting the world know what these two artists came here to do: create a masterpiece album with rhythmic flow and diverse lyrics unexpected and well connected to the often trippy beats. Storyville makes an appearance and takes the role of Sonic delivering a sick and speedy verse ending in a shout-out for his people in the biz as well as a warning shot at the end about his dedication to landing on top of others in the genre.

“Mega Man Legend (Wilson Solo Mission)”: “All the haters in the game can get a Cannon Buster” says Mister Wilson who goes in solo on this track completely in a concept as he takes the role of Mega Man. Continuing the theme of “Lava Reef” by focusing on hot rhymes and aggressive attitude, Wilson lets us know that Mega Man ain’t nothin’ to mess with and gives props to MegaRan’s ownership of the character’s use in nerdcore rap by saying “Wilson’s giving yall Mega Man Raps / this right here will make every fan snap” and later ending his final verse by saying “now I’m gonna pass the Mega Man Raps back to Random”. Overall the song is a nice bridge to the next track and a solid song that gets keeps your head bobbing from the last.

“20XX”: “20XX” is all about Robot City and strikes me as a parable over a trap-style beat with metaphors relating Random’s struggle for righteousness in hip hop against the forces of ignorance weaponizing the music industry against the masses to the struggle between MegaRan / Mega Man and the evils of Robot City. “It’s 20 double X / What a mess / We need you / Rap is at its dumbest yet” seems to confirm this and both artists Mister Wilson appear on this one. Random stands out as he spits with a crazy passion for being himself and standing up for what he believes in, something fans of the artist have always revered as his most important qualities.

“Unite!”: Mister Wilson’s line “No more fighting. It’s time to unite.” hits home hard and is echoed with recent events like Kanye West ‘spazzing’ out on the always intellectual and uplifting Sway Calloway during an interview on Shade 45. This song is about Sonic and Mega Man uniting but really it feels like under the surface it’s about more than that. Are we all just a bunch of robots and hedgehogs dividing for the evil forces of the world to conquer us? Maybe so. Tha Kure features and does an incredible job laying down the role of ProtoMan who shows up to tell Mega Man and Sonic that the doctors have roboticized Sonic’s crew and pit both protagonists against each other using false info about the other being a threat. “It’s time to unite / the icons need to save the world / before the evil docs take over the world” delivers the purpose of this song and Random jumps in at the end with a soft and smooth verse that shows the logical and forgiving side of Mega Ran who must now help rally the energetic Sonic for the cause.

“Blur Bomber”: “Out of all Capcom and SEGA Fam / it had to be Sonic and Mega Man” is a perfect theme song detailing the “Ultimate Team Up” which is described as a reward for the loyalty of his fans. Mister Wilson and MegaRan have teamed up and put forward a great show thus far which will soon conclude but not until this headliner is laid down. Blur Bomber, for those who haven’t figured it out yet, is a combination of Mega Man’s nickname Blue Bomber and the fact that Sonic The Hedgehog looks like a blur when he blazes by at super-sonic speeds.

“The End Zone (Final Battle): Sonic The Hedgehog and Mega Man are both in ‘Super Mode’ and doing battle with the evil doctors. This beat samples one of the most meaningful video game soundtracks out there and will immediately sound familiar to all hardcore gamers who have been around for a while. Wilson and Ran hold up the energy and quality of perfection in timing and lyrics as they bring it home for the win.

“Ending”: Mister Wilson jumps on this track giving a voice-over about what happened in the ending of the plot-line found in Blur Bomber. A calm and cool relaxing beat is presented and Random jumps in giving thanks and credit to everyone who produced beats, art, or helped create / support the album in any way.

***Listen to the Album Blur Bomber below, support independent hip hop artists by purchasing a copy:

Overall Score: 10/10

Album Info: Blur Bomber by MegaRan and Mister Wilson

Release Date: December 2013

Listen/Buy it Now: at MegaRanMusic.com

Review Copy Info: An advance copy of this album was provided to RealGamerNewz by the artist for the purpose of this review.

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20131211 and was last modified on 20150208 .

Ghouls ‘N Ghosts 2 by Richie Branson and Mega Ran [Now Available] [Video Game Music]

Video game influenced hip hop acts Mega Ran (AKA Random) and Richie Branson have released in full the Ghouls ‘N Ghosts 2 album which can be streamed for free and purchased on BandCamp (embedded version below). This music is influenced by the vast genre of Zombie video games, hip hop, film, television, and otherwise un-dead culture icons.

While in the process of capturing the Zombie theme, Mega Ran and Richie Branson have created a new icon for the genre which helps give a solid identity with titles like ‘Zombies Ate My Neighbors’ making reference to the Super Nintendo classic, and more. Check it out below!

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20131029 and was last modified on 20131029 .

Fake GTA V File on PC Gives a Bunch of Pirates Virus

PC Gamers beware, that file you think is an advance copy of Grand Theft Auto V for PC is not, this title still does not exist (although it might eventually). Something like a cruel exercise in karma, apparently a file being circulated around pirate networks online was created to maliciously infect users with malware and / or a dangerous computer virus. 18.3GB of filler information houses something that could do serious damage to your machine.

The ‘setup.exe’ file contained in this package is reportedly a fake installer that will unpack the problem data onto your registry and hard drive followed by a “gotcha” moment when the dumbest of pirates are expected to fill out surveys for a registration key that does not exist, and would be entirely illegal even if it did. Support video game publishers and developers and pay for the games you want, piracy hurts the industry and issues like this don’t effect to legit users. You have been warned.

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20131021 and was last modified on 20131021 .

Deals: Tomb Raider Weekend Steam Sale – $12.49 (75% Off)

Check out Square Enix, doing it big with a Steam Sale for this weekend on their beloved title Tomb Raider (the 2013 reboot). This deal runs until September 16, 2013 so if you want it then you’d better jump in now. Many have spoken highly about this game and you can probably get a lot of recommendations on whether to buy it or not from people on your Steam Friends List who already own it. If that’s not enough info for you, check out the Monestary Escape Gameplay Walkthrough officially released by developers Crystal Dynamics / Eidos Montreal and publisher Square Enix in High Definition below.

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20130913 and was last modified on 20130913 .

Subject 9 is Now Available: VexTech Corp Must Be Stopped In 2092

Welcome to Subject 9, a newly released independent game by Diffusional Arts set in the year 2092 in a corrupt world where the VexTech Corp has taken control of a war-scorched northern hemisphere. You play as Subject 9, a man that somehow regains his memories after psychotic experimentation has turned him into a mindless killing machine, or so VexTech Corp had hoped. Now, with renewed memories of individuality, Subject 9 will turn this world on its head as VexTech Corp scrambles to stop the destructive monster they have created from removing their tyrannical empire’s grip on the world.

The following video shows off some pretty sweet graphics for an indie title, or any game at all for that matter. Subject 9  If the trailer has sold you, you can buy it here now for under ten bucks. Subject 9 is also up for votes on Steam’s Greenlight program which could eventually get the game released on Valve’s massive PC digital distribution network for games, Steam. Click Here if you’re interested in supporting this! More info can be found on the official Subject 9 website.

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20130819 and was last modified on 20130819 .

**UPDATE Winners Announced** Nascar The Game: 2013 Steam Giveaway at RealGamerNewz

Hello everybody! As you may know, one of our favorite things to do is give away games to the public. Our Giveaways section has been growing with winners posting up pictures of themselves with their prizes such as Metro: Last Light, Worms: Collection, and we’ve even had the opportunity to give out some Ubisoft in-game content to players worldwide. Today we’d like to extend a big thanks to Eutechnyx the developer behind Nascar The Game: 2013 who we will be chopping it up with at an upcoming NASCAR raceway and has officially sanctioned this contest.

If you didn’t already know, this title is available today for Xbox 360 and PlayStation 3 in stores as well as on Steam at the following link: HERE for $39.99. For more information on what you’ll be getting yourself into, check out our full detail news report of the game, and check out our Full Review of Nascar The Game: 2013. Contest details and how to enter as well as PC System Requirements can be found below:

How To Enter:

Step #1: Retweet the following tweet! (embedded below)

Step #2: Make sure you’re following @RealGamerNewz on Twitter! AND CHECK YOUR DM’s!

Step #3: Comment on this article with YOUR TWITTER NAME AND a reason why you are the biggest, most deserving Nascar fan around.

PRIZE INFO: Your PC must meet the system requirements in order to run, you must have a Steam and Twitter account to enter this contest. Codes are redeemable on Steam for full retail $39.99 version of Nascar The Game: 2013. Winners will be chosen by the Editor Staff based on who has the comment we like most and potentially other factors. This contest is open to all countries. You must complete ALL 3 STEPS or you will not be eligible to win.

WINNER INFO: One winner will be contacted through Direct Message (DM) on Twitter and has between 12-24 hours to reply or else forfeit their winnings to the next in line. Winner will be announced on this post approximately two weeks after today’s date (see top of article for date of publication). There will also be a second chance contest held for those who didn’t win where another winner will be announced, so be sure to keep coming back to our Giveaway Section.

WINNER #1 Announced: @ShadowShahMusic

WINNER #2 Announced: @KOG69

 

Nascar The Game: 2013 [PC] System Requirements:

Minimum:

  • Processor:AMD Athlon 64 X2 6000+ (2 * 3000 MHz)
  • Memory:2048 MB RAM
  • Graphics:GeForce 8800 GT

Recommended:

  • Processor:Intel Core I5-760 (4 * 2800 MHz)
  • Memory:4096 MB RAM
  • Graphics:GeForce GTX 260
  • Other Requirements:Broadband Internet connection

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20130807 and was last modified on 20130819 .

Rise of the Triad Review

Rise of the Triad is more than just a remake of the classic PC game Rise of the Triad which originally came out in 1994. Now a lot of time has passed and we have Rise of the Triad in 2013 and it’s an amazing game. Rise of the Triad is an First Person twitch shooter and it stays true to its roots. You will find all kinds of crazy modes such as dog mode with a supersonic bark and GOD mode via pickups in multiplayer which will have you wanting to throw your keyboard. Rise of the Triad has a story. you play as a member of H.U.N.T. (High-Risk United Nations Task-Force) and you are tasked to San Nicolas Island to investigate a terrorism group called the Triads which look a lot like Nazi soldiers that are wearing the symbol of the Triad. Your main mission is to infiltrate the island and basically kill everyone and everything, this hones back to the days of simple story and awesome gameplay.

Speaking of gameplay, Rise of the Triad is one of the fastest FPS games I have played in a long time. If you love games like Unreal Tournament and Quake you will feel right at home with Rise of the Triad. As you’re playing through the campaign you’ll be collecting coins with ankh symbols on them they will bring your overall score up during the level, they can also be found in secret areas. Time is part of each mission as there is a clock timing how long it takes to progress through each level. There’s also mild platforming mixed in around each level with things like bounce pads, and of course tons of carnage bullets will be flying around in addition to rockets you must avoid.

If you don’t have a rocket launcher in your hands during the campaign it almost feels like you’re doing something wrong. There’s a huge array of weapons that are available to use in campaign as well as in multiplayer. The basics include pistols, MP40 sub-machine gun, rocket launchers, the firebomb, the dark staff, the very awesome Excalibur (which is a one-hit wonder knocking people into the stratosphere), and also the split missile which allows you to hit two people at once from opposing sides.

Controls for Rise of the Triad are pretty basic actually, ‘WASD’ keys are used for movement and don’t forget about Q which is used for knife kills. If you can land a knife kill in multiplayer then I’m impressed, that really takes some skill. Now Rise of the Triad of course works with mouse and keyboard and it also supports controllers. I don’t know why anyone would want to use a controller, especially with the pace of the game, but hey if you need to then go ahead and use the training wheels. The in-game taunts are the ones from the original game which is really cool. the game will also throw comments at you when you die in-game such as “you should stick to the controller”. Remember that since this is Rise of the Triad such things as rocket jumping will take you a long way, especially in multiplayer.

The sounds for Rise of the Triad are actually really awesome. The soundtrack is all heavy metal music by Burying the Trend which really helps the player stay focused in the game. One thing with PC games that people always ask is ‘how are the graphics, though’? Well Rise of the Triad is run on the Unreal engine so you will be able to run this game on a wide range of computers and if you crank the settings to ludicrous it will push even the best PC on the market. That’s really awesome if you ask me. There is a wide range of commands that can be put into the command console which is like using cheat codes, but they can really makes the game interesting depending on which ones you choose to use in-game.

Rise of the Triad has a huge multiplayer section and man, it is awesome. There are several game types in ROTT such as Deathmatch, Team Deathmatch, and Capture the Flag. I have invested some serious time into the multiplayer. I can tell you from experience that this is what this game is built for and it excels big time at it. Rise of the Triad also had dedicated servers which makes this a great game to play whether online or at LAN parties.

The action in multiplayer is extremely fast and fun to play with friends and new people online. I have played match upon match just trying to climb up to 1st place. It’s a ton of fun with all the weapons that you have and each character has a different movement speed, which is something to look into when you are choosing a character. The multiplayer action will impress you and keep you coming back and asking for more, especially after you have to the chance to pick up GOD mode and kill people instantly, or start seeing players explode on screen from the various types of rocket launchers.

Final Verdict: Rise of the Triad has an extremely high Replay Ability with an awesome single player and super fun multiplayer that will bring you back over and over again. ROTT is also 100% modifiable with a map editor in addition to mod tools that are coming out very soon and that is always a great reason to play this game over and over. There will also be FREE DLC coming to Rise of the Triad and you can get all this for the low price of $14.99. That is super cheap for this much content. I would recommend that if you like FPS games and old school games with some new flare, you NEED to pick up Rise of the Triad.

Official Trailer:

Overall Score: 10/10
RGN Rating: Diamond Game

Developer: Interceptor Entertainment
Publisher: Apogee Software

Available On: Windows PC (Steam Link Here)

Review Copy Info- A digital copy of the game was provided to RealGamerNewz by the publisher for the purpose of this review.

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Josh Ehresmann on 20130804 and was last modified on 20150316 .

[Music Video Premiere] Random AKA MegaRan – “Doubt Me” featuring Lefty and Futuristic

Left and Futuristic guest star on the latest Random track to get video treatment today as ‘Doubt Me’ produced by Mr. Throwed sees Music Video Premiere Directed by Michael Cardoza of Glassworks Media. This track is a prelude to what is soon to come, TRAP 2 drops Late 2013 as the sequel to Random’s TRAP EP which turns hip hop on its head with positive and uplifting lyrics set to beats that have no boundaries. Check out the video below which was originally debuted today on PIMB. Don’t forget to find out when to expect Random & K-Murdock’s other upcoming projects and catch a deep perspective from the man himself in our RGN Exclusive Interview w/ Randon HERE.

Random Music Available Now: Amazon | iTunes | BandCamp

 

Don’t forget, Random is On Tour! [Pick Up Tickets Now]. Dates below:

  • 8/3 New Haven, CT – @ Cafe Nine
  • 8/4 Boston, MA – @ Church
  • 8/9 Buffalo, NY – @ Duke’s Bohemian Grove
  • 8/10 Baltimore, MD @ Ram’s Head Live – Bit Gen Gamer Fest (Ran only)
  • 8/11 Columbus, OH – @ Double Happiness
  • 8/13 Cincinatti, OH – @ Northside Tavern
  • 8/14 Indianapolis, IN – @ Sabbatical
  • 8/15 Milwaukee – @ Mad Planet
  • 8/16 Minneapolis – @ 7th st. Entry
  • 8/28 Los Angeles, CA – @ The Airliner (Low end Theory)
  • 8/29 Yuma, AZ – @ The Basement Lounge
  • 8/30 Seattle, WA @ PAX PRIME (Ran Only)
  • 8/31 Albuquerque, NM – @ Chill Factory
  • 9/4 Austin, TX – @ The North Door
  • 9/5 San Antonio, TX – @ 502 Bar
  • 9/6 Ft Worth, TX – @ Tomcats
  • 9/7 Fayetteville, AR – @ Smoke and Barrel Tavern
  • 9/10 St. Louis, MO @ Blank Space
  • 9/12 Birmingham, AL – @ The Bottletree
  • 9/13 Atlanta, GA – @ 529
  • 9/14 Jacksonville, FL – @ 1904
  • 9/15 Orlando, FL – @ Bikkuri Lounge (OME and Random only)

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20130729 and was last modified on 20150208 .

RealGamerNewz Interviews Random: Deep Thoughts from the Artist Known as Mega Ran

What’s up everybody welcome to the revival of our RealGamerNewz Interviews section. I’m really happy to welcome back Mega Ran to the website. We first met at PAX East a few years back while he was doing a Hip Hop and Gaming Panel with K-Murdock, and since then has gone on to produce some of the most memorable and meaningful hip hop albums on the planet shattering all boundaries and constrictions typically placed on hip hop artists blessed/cursed with the “nerdcore” label.

For those of you who are wondering, what’s going on with Ran these days? And for those of you wanting to get to know him a little deeper, RealGamerNewz presents this exclusive interview straight from the horse’s mouth.

Jon: First off Random AKA MegaRan, welcome back from the road and how are you enjoying the touring? 🙂

Random: It’s great man.. I really feel like after all the years, and all the hard work, things are finally starting to roll the way I wanted them to. I am truly good right now and it feels really great. I enjoy performing more than anything, so I’m blessed to be able to play so many shows.

Jon: Where is the most unique place you’ve ever performed, if it’s possible to narrow it down to just one?

Random: Wow, there have been a few, with me being such a different breed of rap artist. Ground Kontrol in Portland was my most recent unique performance spot. It’s an arcade bar and they don’t have a stage or sound guy, so we had to put everyone and everything in the back corner and control it while playing.

Jon: We know you’re going to be at PAX Prime performing this year, have you thought about what songs you’re going to perform?

Random: Oh yeah. I’m gonna mix it up as much as possible… I have an entire set planned out, from The Call all the way up to TRAP and Nocturnal Cantata. It’s gonna be an excellent primer for the new fans as well as giving the old fans something new, as all the songs will be covered by an amazing band out of AZ, The Lo Classics.

Jon: What was it like working with Sammus on your latest project Castlevania: The Nocturnal Cantata? Has Konami and the composers/developers behind the franchise given you any feedback?

[Modern Art Piece by 박세현]

Random: I haven’t heard from Konami but I had a chance to meet Michiru Yamane (composer of Symphony of the Night) while in Tokyo and that was a surreal experience. She stated that she loved the songs and was actually a hip-hop fan, that was a fun conversation. I performed with her looking on and got the thumbs up. I look forward to making enough money to have to deal with the developers attacking me, ha!

Jon: Now that you are established as a hip hop artist delivering tracks capable of relating video game story-lines, settings, and characters into a real life experience which even non-gamers can relate to (thereby expanding audiences) have game companies approached you to do music for their games?

Random: I’ve done some music for some games, most of which have not seen the light of day. I’m ready to pursue video game soundtracking on a serious level now, after returning from Japan I got the eye of the tiger. I have friends placing music in games and have for some time, and I’m working on an instrumental project that I hope will get people excited about the option of getting my music into games.

Jon: I feel like Final Fantasy VII is a a parable for real life with its themes of Armageddon, corporate corruption, good versus evil, and of course raw human emotion. ‘Cry for the Planet’ is a dope track that you put together which brought these themes into today’s world while still upholding the FF7 concept within its aura. Do you also feel like these games, and consequently your hip hop remixes of the games’ soundtracks, are telling a story that extends to the issues of mankind as a whole, and how would you like to see transversal art like this advance humanity / hip hop?

Random: Thank you. “Cry for the Planet” was the one track that almost didn’t make the album because of it’s story-driven nature, but it was the most important by far. I found inspiration in listening to a lot of Michael Jackson, and the beautiful track “Earth Song” inspired “Cry.” It was so real that it made me feel like it had to be on the album.

Jon: Will you ever do a Final Fantasy VI album? It’s my favorite video game of all time, and I feel it has very deep metaphorical meaning from its foundation to its surface much like how Final Fantasy VII does.

Random: I love FF6, but it didn’t touch me at the time or place that 7 did, but that doesn’t mean I’d never do any tributes to it. K-Murdock and I debate all the time about which is better, and I think I might be able to admit now that FF6 IS actually a better game than FF7, but the advent of the 3-D graphics and amazing landscape made FF7 change role playing games forever. Again, I never say never, so who knows?

Jon: On the TRAP (Television & Radio Are Poison) EP you took the most popular style of beats going in the mainstream industry right now and blessed them with some very deep and meaningful lyrics. It seemed like you are trying to reverse the curse which some of the hip hop industry suffers from, particularly negativity and promotion of a generic image and lifestyle which is ultimately causing the downfall of a lot of good people in our world. What kind of impact do you want TRAP to have on people hearing it for the first time?

Random: I want TRAP to grab people’s ears and hook them in. I hear so many people say “rap sucks these days, but the beats are hot.” So I took a month or so, hit the clubs and listened to the radio and did some real research. I’m like a hip-hop scientist in that regard. I have to do tests and experiments before I get started. Upon listening I agreed. Though today’s hip-hop production style is very different, there are still producers innovating, while most of the rappers are stuck in the dark ages concept and technique-wise. So my plan was to get on beats that they’d expect to hear a Drake, 2 Chainz or Rick Ross on, and give them a little bit of medicine that tasted like candy. I was very pleased with the result, and I actually had a lot of fun!

Jon: Still speaking on TRAP, fans of your gamer raps might have not expected this from you, but what has the feedback been like for this project and what can you tell us about TRAP 2?

Random: I’ve made a lot of new fans and supporters with that project. I get people all the time who tell me that they were moved by the story in “Black Bags,” or touched by “Turn Me Down” or walk around quoting “TRAP (King’s Theme).” I really think it’s the beats that get people into it, and then the lyrics that keep them staying and coming back. What impresses me most is that people actually listen to the words and appreciate the things I’ve said. that’s really made me excited, and that’s why I want to do a part 2. I’m taking my time on this one and it’ll probably not be done until the end of the year or later, but the first single “Doubt Me” with Futuristic and Lefty is coming next week.

Jon: What is your advice to the underground hip hop artists out there right now who might feel frustrated that things aren’t taking off in their career?

Random: I can’t give any advice that won’t sound cliche, but here goes: Be yourself. don’t chase after these people, let them chase you. Get a job so you won’t have to rely on record sales to pay bills. Stay persistent and keep your focus. set small goals that you can easily attain, then late goals. Give it your all.

Jon: Having a positive mindset is something you seem to promote heavily. On TRAP it feels like you are essentially fighting fire with water by attacking negativity in hip hop and television with positive messages. Do you feel that any films and/or video games out there can sometimes have too much negativity in them as well, or do you believe that the quantum nature of their experience allows for each individual to interpret their own vibe from a game?

Random: I try to stay positive all the time, and reflect that in my music. I also try not to make grandiose political or societal statements that can be broken down, misinterpreted and used against me but I think I failed at that with the title of this project, ha.

I don’t believe that movies and games have as much stake in what goes on, as these people are paid actors. The problem with music is that these artists spend a 60 minute album saying how real they are, which makes it hard to differentiate fact from fiction. same with “Reality” TV, where they stress that these people aren’t actors, but in actuality, they create most of the drama they face in the shows for ratings. So I do believe that individuals are able to interpret and enjoy video games without being negatively impacted for the most part, more so than TV and radio, though parents should definitely monitor what their kids are consuming.

Jon: What’s your favorite film of all time and do you feel it has had an impact on society?

Random: My favorite movies are “Casino,” “Dumb and Dumber,” “Full Metal Jacket” and most recently, “Silver Linings Playbook.” I think the combination of these titles is probably what shapes Random more than anything else. I love to laugh, but I also love to get down to business, and build strong relationships through team sports, education and music. So all of those together makes me who I am and affects my everyday being. I don’t know how many of these have impacted society but it’s widely accepted that Full Metal Jacket is one of the greatest movies ever made, and it’s place in history is undeniable…and if you disagree, what’s your major malfunction, numb nuts? Ha.

Jon: With all of the touring and continuous album dropping, do you still get time to game? What do you play these days and what is your most anticipated video game right now?

Random: I don’t have as much time as I’d like, but when I’m home between tours I try to beat at least one game. Right now I’m playing The Last Of Us, and really looking forward to playing the Deadpool game next.

Jon: Can you let us in on some of the thought that went into the ‘Tactics’ track on Time and Space Deluxe Edition? It’s one of those hip hop storytelling joints that leaves you craving for more, and what can I say I’m craving!

Random: Tactics is a two-fold track that simply came from me kicking around the title and some famous sneaky stealth action game stars. I came up with the line ‘Sam Fisher get the picture’ and went from there. I thought, what if there was a “Mission: Impossible” for rappers? That’s where I’d be. So it’s about me being an old fogey, a la Old Snake, say, and having to hunt existing rappers who don’t make wise decisions. there’s a twist at the end (I won’t give it away) and it almost works as a pseudo-origin story for Random, and a message that it’s never too late to go hard. It was weird to me, but I’m glad someone dug it.

Jon: Forever Famicom, which you put together with K Murdock, is an album that gamers can rock from start to finish with perfect flow. We recently heard K teasing a third DLC release. Is there anything you can tease or share with us about this project?

Random: Oh yeah! K sent me a bunch of beats and we’re looking to put the final cap on the series with a DLC3. I can’t speak on the game samples or tracks yet but you’ll get a taste this fall.

Jon: If you were a game designer, what kind of game would you want to be releasing right now?

Random: I’d go with a real life real time present day RPG, kind of like Earthbound, maybe including some aliens or zombies and time travel. It’d be awesome.

Jon: Do you view the console wars of Xbox Vs PlayStation Vs PC Vs Nintendo as constructive for the video games industry or do you think it’s holding the business back?

Random: I like competition, but I feel like there just isn’t any. There are no exclusive titles anymore, outside of Nintendo’s games, so it doesn’t matter much which system you buy these days. it just comes down to brand loyalty. So though I love competition, I don’t feel that we have any, it’s just a market of personal preference. For the console wars to really be effective, we need more companies willing to create great exclusive games and quit porting the same titles.

Jon: Would you rather play a game with bad graphics or bad gameplay?

Random: Bad graphics, all day. it’s all about the gameplay. Legend of Legaia and Xenogears come to mind… and even some people would say Final Fantasy VII. But if a game is fun, I can overlook the graphics flaws, no prob.

Jon: How often do people recognize you in public, and what’s the most interesting thing that’s happened to you when meeting a fan in past couple of years?

Random: I have some strange chance meetings with people, like in restaurants or supermarkets, that’s always interesting. Other times it’s a weird coincidence of some kind. Like, just yesterday, the company I order my shirts from sent me an email, and it was a guy saying “I just saw this order come across and I wanted to email you and say that you’re awesome! been a big fan for years! Black Materia is genius!” I’ve had that happen in comic shops, game stores or places like that.

Most times it’s not that exciting, but I’ve met fans at airports and had whole families take pics with me, I was thinking “This must be what it’s like to be Kanye West,” ha.

Jon: I also asked a couple folks what they would like to see me ask Random before putting together this interview, and here’s what the fans wanted to know:

Fan Question #1: Could you rap about DARK SOULS for me someday?

Random: No. It’s too hard. I think my disc may be broken from tossing it out of my PS3.

Fan Question #2: Do you make beats?

Random: Yes I do, I don’t release a lot of them though, last one I made was “Tactics” on Time and Space. Will be doing an instrumental project soon.

Fan Question #3: A lot of people ask you why don’t you come to “my city” and so what is it being an up-and-coming artist and not being able to travel around everywhere and can you explain to the fans why it is that you only can come to certain cities?

Random: Well we can only come to where we’re requested. and not just by a handful of fans but by a promoter and venue who is willing to take a chance on us. So I get tons of requests to play places and I’m thankful, but until a scene is built that will come out and support these types of events, promoters will think twice about wanting to pay for a show. So it’s very important for fans in small towns to email and call their local venues and request us, to the point where they have no choice but to do it!

Fan Question #4: Will you ever do a song dedicated solely to the fact that you have two names; MegaRan and Random?

Random: Actually yes, I’m working on a song addressing that very issue… possibly for DLC3 🙂

Fan Question #5: Where’s the Sega project from you and K Murdock? We’re waiting patiently. 🙂

Random: We’re undergoing some long and arduous talks with SEGA about what we can and can’t do, since we’re trying to do this one right and on the radar. So this might be a long process. But stay patient, we’re doing our best to make it happen. Thank you guys for the game suggestions! We have a huge list now. Just have to work out the logistics.

There you have it people, the RealGamerNewz interview with Random. I thought long and hard about what I wanted to ask Random, and even after this interview I’ve thought of more questions. Eventually, when time permits, there will probably be a part 2 to this interview. If you have any more questions you want asked, you can email them to [email protected] with the subject “Mega Ran Questions”. Until then, you can listen to Random’s music and order copies as well as official merchandise: CLICK HERE. Find multiple ways to follow Random below, Peace!

Follow Random: Facebook | Twitter | YouTubeBlog

Random on Tour! Coming to a city near you. Check out the dates below:

8/3 New Haven, CT – @ Cafe Nine
8/4 Boston, MA – @ Church
8/9 Buffalo, NY – @ Duke’s Bohemian Grove
8/10 Baltimore, MD @ Ram’s Head Live – Bit Gen Gamer Fest w/K-Murdock
8/11 Columbus, OH – @ Double Happiness
8/13 Cincinnati, OH – @ Northside Tavern
8/14 Indianapolis, IN – @ Sabbatical
8/15 Milwaukee – @ Mad Planet
8/16 Minneapolis – @ 7th st. Entry
8/28 Los Angeles, CA – @ The Airliner (Low end Theory)
8/29 Yuma, AZ – @ Inca Lanes (Basement)
8/30 – 9/2 Seattle, WA @ PAX PRIME (Ran Only)
9/3 @ The Percolator El Paso, TX
9/4 Austin, TX – @ The North Door
9/5 San Antonio, TX – @ 502 Bar
9/6 Ft Worth, TX – @ Tomcats
9/7 Fayetteville, AR – @ Smoke and Barrel Tavern
9/10 St. Louis, MO @ Blank Space
9/12 Birmingham, AL – @ The Bottletree
9/13 Atlanta, GA – @ 529
9/14 Jacksonville, FL – @ 1904
9/15 Orlando, FL – @ Bikkuri Lounge (OME and Random only)
9/16 Charlotte, NC @ Knocturnal @ Snug Harbor

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20130725 and was last modified on 20150208 .

3D Fan Art: Rise of the Triad Gets a Fan-Made 3D Logo, Map Editor, and More

If you haven’t heard yet Rise of the Triad is an upcoming first-person shooter dropping exclusively on the computer and has a lot of fan-friendly features such as full mod support, map editor, and even allows you to make classic 1995 style maps based on the original title from back in the day. Sick of crap hit detection in current games? Take a look at this game’s official trailer below. As the game approaches release, you’re already able to pre-order it on Steam, CLICK HERE to visit the page for that. Oh, and don’t miss the 3D logo you actually came here for! (Hosted in Sketchfab which allows you to move it around in 3 dimensions, not just look at it with a 2D face like above).

Official Trailer:

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20130725 and was last modified on 20130725 .

Magicka: Wizard Wars Gameplay Debut, Alpha Unlock Program Initiated

Paradox Interactive has debuted the actual gameplay behind their upcoming title Magicka: Wizard Wars. This intriguing and original title features some serious wizardry that you owe it to yourself to at least check out. The alpha program is also underway and you can get in just by inviting your friends to participate in promoting the title, CLICK HERE for more info and to begin the process that will get your hands on the title before everyone else.

Magicka: Wizard Wars hits Windows PC some time in 2014 and will feature player versus player battles! Take a look for yourself at the new title below in its first ever gameplay reveal:

 

Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Jon Ireson on 20130721 and was last modified on 20130826 .