A title announced at Bethesda E3 2018 which took many by surprise and showed promise was The Elder Scrolls: Blades. Pitched as a “pure Elder Scrolls game” by Todd Howard on stage, this is the latest major iPhone / Android game production which scales up in quality on consoles as well as PC Gaming platforms like Epic Games Store, GOG, and Steam. There was also some amount of cross-platform interaction being attempted. At the core of this game there are also town building, elements, item acquiring, and collecting junk / chests full of random loot which must be upgraded by tier through in-game currency.
Wait times are leveraged against gamers as well, with players able to skip through huge grinds built into the game through buying chests of higher value than the game is willing to give out just for playing.
Bethesda has released repair kits and improved repair kits for semi-persistent online game Fallout 76 which restore the condition of weapons and armor to 100 and 150 percent durable for in-game currency called Atoms which can be purchased or earned in-game for free. Pete Hines has described the practice as essentially no big deal, claiming it’s not pay to win by some technicality we have yet to be explained, and pointing at “loot crates” as the real enemy. However, fans of Fallout 76 find the addition of this item has affected the balance of the game’s PvP elements and gameplay integrity overall.
[Update: Bethesda has reached out to the originator of the rumor claiming that there are ‘currently no plans’ for Fallout 76 to go free-to-play. RealGamerNewZ remains skeptical about the truthfulness of this statement from Bethesda, which could simply be damage control ahead of a longer wait until such action commences. Standard Editions of the game have been discontinued and in some countries (with strong refund laws) sent back to Bethesda as part of a “Buy Back” program.]
Reports are coming in that EBGames in Australia may be pulling physical copies of Fallout 76 to prepare for Bethesda to transition the game into a free-to-play format. Currently these are just rumors but given the situation with the open world “softcore survival” online multiplayer game and it’s lukewarm release, this wouldn’t be a shocking move at this point.
The definitive destiny of the Massively Multiplayer Online Role Playing Game has been deterred as much of the backlash against the new Elder Scrolls Online title heading to release which will attempt to walk the thin line of releasing an MMORPG. Many gamers choose to call Elder Scrolls Online a WoW clone, maybe they are right…
Editor’s Note: RealGamerNewZ has moved web servers, some older posts can no longer be commented on and have been preserved without their images. Thank you for your understanding in this matter. This article was written by Mitch Walters on 20130416 and was last modified on 20130416 .
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